Result
Type: Roll on "Type"
Traits: Roll on "Traits Long", Roll on "Traits Short"
Current Activity: Roll on "Current Activity"
Alignment: Roll on "Alignment"
Hit Dice: Roll on "Hit Dice"
Subcharts
Type (d48)
d48 | Result |
---|---|
1 |
Werebeast: wolf, tiger, fox, rat |
2 |
Lizardfolk, croc-people, or frog-men |
3 |
Elfkin: wood elf, fay knight, melnibonean |
4 |
Effreet, salamander, or fire elemental |
5 |
Giant sea creature: serpent, crab, octopus |
6 |
Living statue, golem, or automaton |
7 |
Radioactive mutants from the future |
8 |
Deva, lammasu, angel, or ascended being |
9 |
Ape: sentient, four-armed, or man-eating |
10 |
Low undead: zombie, skeleton, or ghoul |
11 |
Ophidian: naga, snake people, medusa... |
12 |
Sea people: sahuagin, triton, bullywug... |
13 |
Troll: swamp, cave, snow, or bridge |
14 |
Djinn, sylph, or air elemental |
15 |
Underdark: duergar, drow, morlock, flayer |
16 |
Godling, demigod, titan, or avatar |
17 |
Chimera: minotaur, hippogriff, bearowl... |
18 |
Predator pack: wolves, lions, bat-piranhas |
19 |
Giant eagle or owl, roc, phoenix... |
20 |
Marid, nymph, or water elemental |
21 |
Slime: gelatinous cube, ooze, jelly, etc. |
22 |
Basilisk, gorgon, or catoblepas |
23 |
Ghost, phantom, wight, or shadow |
24 |
Demon, devil, or other denizen of Hell |
25 |
Flying insect: wasp, mosquito, or bee |
26 |
Giant: hill, frost, desert, jungle, volcano... |
27 |
Snake: constrictor or venomous |
28 |
Halfling: city, country, or cannibal |
29 |
Mad sorcerer, ogre mage, or hag |
30 |
Beastfolk: dog-kobold, gnoll, pigface orc |
31 |
Giant worm, tendrilworm, or remorhaz |
32 |
Apocalypse beast: tarrasque, Fenrir, etc. |
33 |
Crawling insect: beetle, ant, or centipede |
34 |
Grome, chtonian, or earth elemental |
35 |
Shark: sea variety or bullette |
36 |
Dungeon pest: mimic, roper, styrge, etc. |
37 |
Goblinoid: orc, hobgoblin, bugbear, thoul. |
38 |
Forest dweller: dryad, satyr, pixie. |
39 |
Dinosaur or prehistoric beast |
40 |
Dragon, wyvern, drake, or winged snake |
41 |
Spider: sentient, giant, or venomous |
42 |
Mundane or adventuring human |
43 |
Haunt, poltergeist, or cursed doll |
44 |
Dwarfkind: gnome, dwarf, halfpint. |
45 |
Abomination: manticore, hydra,... |
46 |
Dragonkin: draconian, halfbreed, or newt |
47 |
Plant monster: shambling mound, treant |
48 |
High undead: vampire, lich, mummy |
Traits Long (d160)
d160 | Result |
---|---|
1 |
Wields shadow magic |
2 |
Unspeakable pact/master |
3 |
Last of its clan/race |
4 |
Looking for revenge |
5 |
Walks on walls/ceiling |
6 |
Feeds on warmth |
7 |
From another time |
8 |
Blessed by the gods |
9 |
Acidic skin |
10 |
Unusually strong |
11 |
Has perfect memory |
12 |
Can create illusions |
13 |
Strange eating habits |
14 |
Obsessed with bells |
15 |
Human hybrid |
16 |
Has a clockwork heart |
17 |
Actually a fungus |
18 |
Paralysing touch |
19 |
Unusual skin/fur colour |
20 |
Product of an experiment |
21 |
Drawn by vivid colours |
22 |
Speaks strange tongues |
23 |
Doesn't need to breathe |
24 |
Guided by a parasite |
25 |
Blinks or teleports |
26 |
Friendly but very shy |
27 |
Burrowing appendages |
28 |
Sticky, extensible tongue |
29 |
Has hypnotic powers |
30 |
Yucky see-through skin |
31 |
Feeds on souls |
32 |
Commands to weather |
33 |
Adapted to new terrain |
34 |
Spits chemical mark |
35 |
Cave dwelling |
36 |
Glows in the dark |
37 |
Caring for weak allies |
38 |
Mind of something else |
39 |
Fuelled by moonlight |
40 |
Can summon fog |
41 |
Respects authority |
42 |
Regenerates |
43 |
Allergic to wood |
44 |
Unusual number of heads |
45 |
Allergic to sunlight |
46 |
Has symbiotic ally |
47 |
Two-dimensional |
48 |
Uses advanced science |
49 |
Staunch defender of Law |
50 |
Extra tentacles |
51 |
Only in it for the gold |
52 |
Amphibious |
53 |
Wounded and angry |
54 |
Belongs to powerful NPC |
55 |
Actually a nature spirit |
56 |
Corrupted by evil |
57 |
Disguised by an illusion |
58 |
Very fast on its feet |
59 |
Impervious to fire |
60 |
Sentient or very smart |
61 |
Knows how to set traps |
62 |
Possesses/controls its kills |
63 |
Has a hive mind |
64 |
Eyes are magical gems |
65 |
Willing to help or assist |
66 |
Glides long distances |
67 |
Belongs to evil priestess |
68 |
Religiously significant |
69 |
Petrifying stare |
70 |
Cowardly or scared |
71 |
Of gigantic size |
72 |
Sees the dead |
73 |
Has contagious disease |
74 |
Wears a collar |
75 |
Produces toxic gas |
76 |
Changed by a god |
77 |
Throws thorns/spines |
78 |
Mimicry ability |
79 |
Craves coffee |
80 |
Carries invaluable item |
81 |
Very young |
82 |
Takes a liking to a PC |
83 |
Can walk on water |
84 |
Raised from the dead |
85 |
Smaller than normal |
86 |
Has to feed on blood |
87 |
Telepathic powers |
88 |
Feeds on magic |
89 |
Flying or levitating |
90 |
Extra limbs |
91 |
Sensitive to music |
92 |
Organised in pack/clan |
93 |
Extremely stupid |
94 |
Lays eggs in victims |
95 |
Can summon others |
96 |
From another dimension |
97 |
Camouflage powers |
98 |
Adopted by different kind |
99 |
Slow movement |
100 |
Has second sight |
101 |
Exile or outcast |
102 |
Immune to fire/acid/cold |
103 |
Has breath weapon |
104 |
Explodes on death |
105 |
Herbivore / Carnivore |
106 |
Imitates other creature |
107 |
Mutated by nature |
108 |
Blind or deaf |
109 |
Unexpected enemies |
110 |
Feeds on metal or stone |
111 |
Impossibly ancient |
112 |
Demonic in origin |
113 |
Heat vision |
114 |
Good at ambushes |
115 |
Collects victims bodies |
116 |
Actually an automaton |
117 |
Astral traveller |
118 |
Deadly venom |
119 |
From another planet |
120 |
Turns into mist |
121 |
Very good tracker |
122 |
Addicted to mushrooms |
123 |
Insane/illogical behaviour |
124 |
Exotic/foreign origin |
125 |
Dressed as a person |
126 |
Has no memory |
127 |
Actually a living statue |
128 |
Wields unique magic |
129 |
Taste for human flesh |
130 |
Prehensile tail |
131 |
Angry: attacks on sight |
132 |
Demonic features |
133 |
Casts lightning bolts |
134 |
Long silky fur |
135 |
Metamorphosis powers |
136 |
Simulacrum of itself |
137 |
Entirely hairless |
138 |
Knows many secrets |
139 |
Produces blinding light |
140 |
Hoards unusual things |
141 |
Parts prized by alchemists |
142 |
Powerful pheromones |
143 |
Has power over dreams |
144 |
Made of stone/magma |
145 |
Has runic marks/tattoos |
146 |
Created by wizard-kings |
147 |
Part of local folklore |
148 |
Vulnerable to iron |
149 |
Wants a PC dead |
150 |
Exists in two planes |
151 |
Cursed: was normal once |
152 |
Magnetic powers |
153 |
Thick skin or scales |
154 |
Has a cute, quirky name |
155 |
Weapons grafted to limbs |
156 |
Produces silk |
157 |
Bloodthirsty rage |
158 |
Looking for a friend |
159 |
Possessed by a spirit |
160 |
Has a familiar face |
Traits Short (d120)
d120 | Result |
---|---|
1 |
Wields shadow magic |
2 |
Unspeakable pact/master |
3 |
Last of its clan/race |
4 |
Looking for revenge |
5 |
Walks on walls/ceiling |
6 |
Feeds on warmth |
7 |
Acidic skin |
8 |
Unusually strong |
9 |
Has perfect memory |
10 |
Can create illusions |
11 |
Strange eating habits |
12 |
Obsessed with bells |
13 |
Actually a fungus |
14 |
Paralysing touch |
15 |
Unusual skin/fur colour |
16 |
Product of an experiment |
17 |
Drawn by vivid colours |
18 |
Speaks strange tongues |
19 |
Blinks or teleports |
20 |
Friendly but very shy |
21 |
Burrowing appendages |
22 |
Sticky, extensible tongue |
23 |
Has hypnotic powers |
24 |
Yucky see-through skin |
25 |
Adapted to new terrain |
26 |
Spits chemical mark |
27 |
Cave dwelling |
28 |
Glows in the dark |
29 |
Caring for weak allies |
30 |
Mind of something else |
31 |
Respects authority |
32 |
Regenerates |
33 |
Allergic to wood |
34 |
Unusual number of heads |
35 |
Allergic to sunlight |
36 |
Has symbiotic ally |
37 |
Staunch defender of Law |
38 |
Extra tentacles |
39 |
Only in it for the gold |
40 |
Amphibious |
41 |
Wounded and angry |
42 |
Belongs to powerful NPC |
43 |
Disguised by an illusion |
44 |
Very fast on its feet |
45 |
Impervious to fire |
46 |
Sentient or very smart |
47 |
Knows how to set traps |
48 |
Possesses/controls its kills |
49 |
Willing to help or assist |
50 |
Glides long distances |
51 |
Belongs to evil priestess |
52 |
Religiously significant |
53 |
Petrifying stare |
54 |
Cowardly or scared |
55 |
Has contagious disease |
56 |
Wears a collar |
57 |
Produces toxic gas |
58 |
Changed by a god |
59 |
Throws thorns/spines |
60 |
Mimicry ability |
61 |
Very young |
62 |
Takes a liking to a PC |
63 |
Can walk on water |
64 |
Raised from the dead |
65 |
Smaller than normal |
66 |
Has to feed on blood |
67 |
Flying or levitating |
68 |
Extra limbs |
69 |
Sensitive to music |
70 |
Organised in pack/clan |
71 |
Extremely stupid |
72 |
Lays eggs in victims |
73 |
Camouflage powers |
74 |
Adopted by different kind |
75 |
Slow movement |
76 |
Has second sight |
77 |
Exile or outcast |
78 |
Immune to fire/acid/cold |
79 |
Herbivore / Carnivore |
80 |
Imitates other creature |
81 |
Mutated by nature |
82 |
Blind or deaf |
83 |
Unexpected enemies |
84 |
Feeds on metal or stone |
85 |
Heat vision |
86 |
Good at ambushes |
87 |
Collects victims bodies |
88 |
Actually an automaton |
89 |
Astral traveller |
90 |
Deadly venom |
91 |
Very good tracker |
92 |
Addicted to mushrooms |
93 |
Insane/illogical behaviour |
94 |
Exotic/foreign origin |
95 |
Dressed as a person |
96 |
Has no memory |
97 |
Taste for human flesh |
98 |
Prehensile tail |
99 |
Angry: attacks on sight |
100 |
Demonic features |
101 |
Casts lightning bolts |
102 |
Long silky fur |
103 |
Entirely hairless |
104 |
Knows many secrets |
105 |
Produces blinding light |
106 |
Hoards unusual things |
107 |
Parts prized by alchemists |
108 |
Powerful pheromones |
109 |
Has runic marks/tattoos |
110 |
Created by wizard-kings |
111 |
Part of local folklore |
112 |
Vulnerable to iron |
113 |
Wants a PC dead |
114 |
Exists in two planes |
115 |
Thick skin or scales |
116 |
Has a cute, quirky name |
117 |
Weapons grafted to limbs |
118 |
Produces silk |
119 |
Bloodthirsty rage |
120 |
Looking for a friend |
Hit Dice (d6+d8)
d6+d8 | Result |
---|---|
2-7 |
2-4 HD |
8-9 |
1-2 HD |
10-11 |
5-7 HD |
12-14 |
8-10 HD |
Current Activity (d6+d8)
d6+d8 | Result |
---|---|
2 |
Stealing someone's soul |
3 |
Lost, looking for the way home |
4 |
Looking for trouble/mischief |
5 |
Seeking revenge |
6 |
Sleeping or resting |
7 |
Looking for sustenance |
8 |
Patrolling, guarding, looking for intruders |
9 |
Running away from an enemy or predator |
10 |
In a tense stand off |
11 |
Protecting an ally |
12 |
Hunting for sport |
13 |
Looking for a new lair |
14 |
Taking part in some evil magick |
Alignment (d16)
d16 | Result |
---|---|
1-9 |
Dishonest or Evil/Chaotic |
10-14 |
Self serving or Neutra |
15-16 |
Altruistic or Good/Lawful |