All Mottos (d12)

Whether they’re called adages, maxims, slogans or creeds, a motto by any other name will still sound as sweet. These simple statements are essentially promises made to oneself, family, clan, guild, order or institution. It is a phrase that can be proudly carved into a castle’s archway as a sign or wealth and power or muttered to oneself as a mantra against madness when all other hope is lost. A personal motto is a vow to oneself and a promise of intent (For good or ill) to others, while an institutional motto is a binding pact of like-minded peers. A character’s motto can be a goal in itself or a moral anchor that centers his life and guides his action. This table is a mixed collection of real life and fictional mottos that can aid a DM to quickly expand the history of the campaign or to aid a PC in a richer character creation. —Note: The phrasing for the mottos are copied from their original sources the way they were written (I, Me, We, Him, Man, etc), and a DM should change the tenses to best suit the situation.

d12 Result

1

Roll on "Mottos, 1"

2

Roll on "Mottos, 2"

3

Roll on "Mottos, 3"

4

Roll on "Mottos, 4"

5

Roll on "Mottos, 5"

6

Roll on "Mottos, 6"

7

Roll on "Mottos, 7"

8

Roll on "Mottos, 8"

9

Roll on "Mottos, 9"

10

Roll on "Mottos, 10"

11

Roll on "Mottos, 11"

12

Roll on "Mottos, 12"