I Loot the...Bandit! (d12)

Citation

Original table by @LadyTiefling

d12 Treasure Description

1

Red Bandana

Don't have to worry about blood stains!

2

Resolve: {Brass|Iron|Steel } Lock

There's no key.

3

Playing Card Set

Some of the corners are bent.

4

Rusted Resolve: {Scimitar|Shortsword|Longsword|Handaxe|Dagger}

It's in bad shape, -1 damage rolls.

5

Fingerless Gloves

Makes it easier to snag things.

6

Six Sided Die

Weighs much more than it should.

7

Resolve: {Silver|Gold|Platinum} Earrings

A set of very beautiful earrings.

8

Double-Headed Coin

The coin has two faces.

9

Vial of Acid

On a hit, the target takes 2d6 acid damage.

10

Wooden Box of Coins

Contains Roll 2d6 GP, Roll 3d8 SP, Roll 4d12 CP.

11

A Fine, Leather Gem Pouch

Roll 10*1d10 GP worth of shiny gemstones.

12

Poisoned Bolt

Poison vial stuck to a bolt. CON save or take an additional 1d4 poison damage.