M.U.N.E. - Yes/No Oracle (with modded d10 intervention)

This chart uses an extra d10 roll on "and/but" answers. On a 10 it automatically rolls an intervention type. This replaces the vanilla 3 points (on "yes, and...") to trigger an intervention.

Icons made by prettycons from Flaticon.

Result

{%_die = {1d6}%}
{%_chaosDie = {1d10}%}
{%_intervention = {}%}

{%if _die == {1}%}
No, and...
{%_intervention = {CHART("M.U.N.E. - Intervention Type")}%}
{%end%}

{%if _die == {2}%}
No.
{%end%}

{%if _die == {3}%}
No, but...
{%_intervention = {CHART("M.U.N.E. - Intervention Type")}%}
{%end%}

{%if _die == {4}%}
Yes, but...
{%_intervention = {CHART("M.U.N.E. - Intervention Type")}%}
{%end%}

{%if _die == {5}%}
Yes.
{%end%}

{%if _die == {6}%}
Yes, and...
{%_intervention = {CHART("M.U.N.E. - Intervention Type")}%}
{%end%}

{%if _chaosDie == {10}%}
{%if _intervention != {}%}

Optional Alternative Intervention System:

Intervention: {$_intervention}
{%end%}
{%end%}