Hex 12 - Shipwreck Shore (d20)

d20 Result

1

No Encounter

2

No Encounter

3-8

Roll on "12 - Area Effect"

9-13

Roll on "12 - D12 Creature"

14-18

Roll on "12 - NPC"

19

Roll on "12 - D12 Creature" and Roll on "12 - D12 Creature" 
or
Roll on "12 - NPC" and Roll on "12 - NPC"

20

Roll on "12 - D12 Creature" and Roll on "12 - NPC"


Subcharts

12 - Area Effect (d12)

d12 Result

1

Animal(s) fleeing geography (rockfall, fire, debris collapse, etc. roll CREATURE)

Roll on "12 - D12 Creature"

2

Geography Danger (riptide, algal bloom, rockfall, etc. roll CREATURE or NPC)

Roll on "12 - D12 Creature" or Roll on "12 - NPC"

3

Pirate / Spider Trap (not triggered)

Roll on "D12 Pirate / Spider Traps"

4

Pirate / Spider Trap (triggered, empty)

Roll on "D12 Pirate / Spider Traps"

5

Pirate / Spider Trap (triggered, successful, roll CREATURE or NPC)

Roll on "12 - D12 Creature" or Roll on "12 - NPC"

Roll on "D12 Pirate / Spider Traps"

6

Abandoned supplies (building, boating, fishing, trapping, trading, camping, etc.)

7

Empty animal nest/habitat (roll D6 CREATURE)

Roll on "12 - D6 Creature"

8

Baby Inhabited animal nest/habitat (roll D6 CREATURE)

Roll on "12 - D6 Creature"

9

Parent and baby inhabited animal nest/habitat (roll D6 CREATURE)

Roll on "12 - D6 Creature"

10

Dead animal (roll CREATURE)

Roll on "12 - D12 Creature"

11

Obscuring and unnatural fog that drops in temperature (roll CREATURE or NPC)

Roll on "12 - D12 Creature" or Roll on "12 - NPC"

12

Dense thunderstorm builds in the area

(roll D6 1: only rain and thunder, 2-4: rain, thunder, sheet lightning, 5: lightning strikes in the area and starts a fire, 6: target with most metal saves or takes 3D10 lightning damage)

Roll on "Thunderstorm"

12 - D12 Creature (d12)

d12 Result

1

1D4 Turnstone

2

Blue Billed Pelican

3

Flying Fennec

4

1D4 Red Devil

5

Smiling Manta

6

Elephant Clam

7

1D4 Salt Lion

8

Flying Shoal

9

2D4 Sea Nettle

10

Harp Sponge

11

2D4 Trilobite

12

(DAY) 1D4 Bloodsucker Foliate (Grass/Palms, Vine/Palms, Coral) / (NIGHT) Bath Bear

12 - NPC (d12)

d12 Result

1

Severed Shadow(s) (roll D4 CREATURE)

Roll on "12 - D4 Creature"

2

1D4 Muttering Foliate (Grass/Palms, Vine/Palms, Coral)

3

1D4 Blue Men

4

2D4 Blue Men

5

(DAY) 2 Sand Spiders / (NIGHT) 1D4 Pirates

6

(DAY) 1D4 Sand Spiders / (NIGHT) 1D4 Pirates + Smee

7

Hidden Trapdoor Spider

8

1D4 Lost Boys + Pixie

9

2 Lost Boys + 2 Pixies

10

Soprano + 2 Alto Mermaids

11

Tenor Mermaid (+ Hook and 1D4 Pirates if NIGHT)

12

(DAY) The Shadow / (NIGHT) Hook + 1D4 Pirates

12 - D6 Creature (d6)

d6 Result

1

1D4 Turnstone

2

Blue Billed Pelican

3

Flying Fennec

4

1D4 Red Devil

5

Smiling Manta

6

Elephant Clam

12 - D4 Creature (d4)

d4 Result

1

1D4 Turnstone

2

Blue Billed Pelican

3

Flying Fennec

4

1D4 Red Devil