d20 | Result |
---|---|
1 |
No Encounter |
2 |
No Encounter |
3-8 |
Roll on "13 - Area Effect" |
9-13 |
Roll on "13 - D12 Creature" |
14-18 |
Roll on "13 - NPC" |
19 |
Roll on "13 - D12 Creature" and Roll on "13 - D12 Creature" |
20 |
Roll on "13 - D12 Creature" and Roll on "13 - NPC" |
Subcharts
13 - Area Effect (d12)
d12 | Result |
---|---|
1 |
Animal(s) fleeing geography (fire, rockfall, quicksand, flood, etc. roll CREATURE) Roll on "13 - D12 Creature" |
2 |
Geography Danger (fallen tree/boulder, natural pit, landslide, etc. roll CREATURE or NPC) Roll on "13 - D12 Creature" or Roll on "13 - NPC" |
3 |
Lost Boy Trap (not triggered) Roll on "D12 Lost Boy Traps" |
4 |
Lost Boy Trap (triggered, empty) Roll on "D12 Lost Boy Traps" |
5 |
Lost Boy Trap (triggered, successful, roll CREATURE or NPC) Roll on "13 - D12 Creature" or Roll on "13 - NPC" Roll on "D12 Lost Boy Traps" |
6 |
Abandoned supplies (building, boating, fishing, trapping, trading, camping, etc.) |
7 |
Empty animal nest/habitat (roll D6 CREATURE) Roll on "13 - D6 Creature" |
8 |
Baby Inhabited animal nest/habitat (roll D6 CREATURE) Roll on "13 - D6 Creature" |
9 |
Parent and baby inhabited animal nest/habitat (roll D6 CREATURE) Roll on "13 - D6 Creature" |
10 |
Dead animal (roll CREATURE) Roll on "13 - D12 Creature" |
11 |
Obscuring and unnatural fog that drops in temperature (roll CREATURE or NPC) Roll on "13 - D12 Creature" or Roll on "13 - NPC" |
12 |
Dense thunderstorm builds in the area (roll D6 1: only rain and thunder, 2-4: rain, thunder, sheet lightning, 5: lightning strikes in the area and starts a fire, 6: target with most metal saves or takes 3D10 lightning damage) Roll on "Thunderstorm" |
13 - D12 Creature (d12)
d12 | Result |
---|---|
1 |
1D4 Gliding Dragon |
2 |
1D4 Monstera Tree Frog |
3 |
Bath Bear |
4 |
(DAY) 1D4 Cassowar / (NIGHT) 1D4 Bath Bear |
5 |
1D4 Dun Swine |
6 |
1D4 Duck Regent |
7 |
1D4 Crocodile Spawn |
8 |
2D4 Crocodile Spawn |
9 |
(LAND) Bath Bear / (WATER) Flying shoal |
10 |
(DAY) Bath Bear / (NIGHT) River Kelpie |
11 |
(LAND) Honeywort / (WATER) River Kelpie |
12 |
Rheum (reroll D8 CREATURE) Roll on "13 - D8 Creature" |
13 - NPC (d12)
d12 | Result |
---|---|
1 |
Severed Shadow(s) (roll D6 CREATURE) Roll on "13 - D6 Creature" |
2 |
1D4 Lost Boy + Pixie |
3 |
3 Lost Boys + 2 Pixies |
4 |
1D4 Gnomes |
5 |
2 Mermaids |
6 |
1D4 Worker Giants |
7 |
1D4 Worker + Soldier Giant |
8 |
(DAY) 1D4 Tylwyth Teg Greensticks / (NIGHT) 1D4 Trapdoor Spiders |
9 |
2 Sand Spiders (+1D4 pirates if NIGHT) |
10 |
Spiny Spider (+ Smee if at NIGHT) |
11 |
2 Sand + Spiny Spiders (+ Hook if at NIGHT) |
12 |
(DAY) Tinker Bell + Tylwyth Teg Greenstick / (NIGHT) Hook + 1D4 Pirates |
13 - D6 Creature (d6)
d6 | Result |
---|---|
1 |
1D4 Gliding Dragon |
2 |
1D4 Monstera Tree Frog |
3 |
Bath Bear |
4 |
(DAY) 1D4 Cassowar / (NIGHT) 1D4 Bath Bear |
5 |
1D4 Dun Swine |
6 |
1D4 Duck Regent |
13 - D4 Creature (d4)
d4 | Result |
---|---|
1 |
1D4 Gliding Dragon |
2 |
1D4 Monstera Tree Frog |
3 |
Bath Bear |
4 |
(DAY) 1D4 Cassowar / (NIGHT) 1D4 Bath Bear |
13 - D8 Creature (d8)
d8 | Result |
---|---|
1 |
1D4 Gliding Dragon |
2 |
1D4 Monstera Tree Frog |
3 |
Bath Bear |
4 |
(DAY) 1D4 Cassowar / (NIGHT) 1D4 Bath Bear |
5 |
1D4 Dun Swine |
6 |
1D4 Duck Regent |
7 |
1D4 Crocodile Spawn |
8 |
2D4 Crocodile Spawn |