Hex 13 - The Skipping Stones (d20)

d20 Result

1

No Encounter

2

No Encounter

3-8

Roll on "13 - Area Effect"

9-13

Roll on "13 - D12 Creature"

14-18

Roll on "13 - NPC"

19

Roll on "13 - D12 Creature" and Roll on "13 - D12 Creature" 
or
Roll on "13 - NPC" and Roll on "13 - NPC"

20

Roll on "13 - D12 Creature" and Roll on "13 - NPC"


Subcharts

13 - Area Effect (d12)

d12 Result

1

Animal(s) fleeing geography (fire, rockfall, quicksand, flood, etc. roll CREATURE)

Roll on "13 - D12 Creature"

2

Geography Danger (fallen tree/boulder, natural pit, landslide, etc. roll CREATURE or NPC)

Roll on "13 - D12 Creature" or Roll on "13 - NPC"

3

Lost Boy Trap (not triggered)

Roll on "D12 Lost Boy Traps"

4

Lost Boy Trap (triggered, empty)

Roll on "D12 Lost Boy Traps"

5

Lost Boy Trap (triggered, successful, roll CREATURE or NPC)

Roll on "13 - D12 Creature" or Roll on "13 - NPC"

Roll on "D12 Lost Boy Traps"

6

Abandoned supplies (building, boating, fishing, trapping, trading, camping, etc.)

7

Empty animal nest/habitat (roll D6 CREATURE)

Roll on "13 - D6 Creature"

8

Baby Inhabited animal nest/habitat (roll D6 CREATURE)

Roll on "13 - D6 Creature"

9

Parent and baby inhabited animal nest/habitat (roll D6 CREATURE)

Roll on "13 - D6 Creature"

10

Dead animal (roll CREATURE)

Roll on "13 - D12 Creature"

11

Obscuring and unnatural fog that drops in temperature (roll CREATURE or NPC)

Roll on "13 - D12 Creature" or Roll on "13 - NPC"

12

Dense thunderstorm builds in the area

(roll D6 1: only rain and thunder, 2-4: rain, thunder, sheet lightning, 5: lightning strikes in the area and starts a fire, 6: target with most metal saves or takes 3D10 lightning damage)

Roll on "Thunderstorm"

13 - D12 Creature (d12)

d12 Result

1

1D4 Gliding Dragon

2

1D4 Monstera Tree Frog

3

Bath Bear

4

(DAY) 1D4 Cassowar / (NIGHT) 1D4 Bath Bear

5

1D4 Dun Swine

6

1D4 Duck Regent

7

1D4 Crocodile Spawn

8

2D4 Crocodile Spawn

9

(LAND) Bath Bear / (WATER) Flying shoal

10

(DAY) Bath Bear / (NIGHT) River Kelpie

11

(LAND) Honeywort / (WATER) River Kelpie

12

Rheum (reroll D8 CREATURE)

Roll on "13 - D8 Creature"

13 - NPC (d12)

d12 Result

1

Severed Shadow(s) (roll D6 CREATURE)

Roll on "13 - D6 Creature"

2

1D4 Lost Boy + Pixie

3

3 Lost Boys + 2 Pixies

4

1D4 Gnomes

5

2 Mermaids

6

1D4 Worker Giants

7

1D4 Worker + Soldier Giant

8

(DAY) 1D4 Tylwyth Teg Greensticks / (NIGHT) 1D4 Trapdoor Spiders

9

2 Sand Spiders (+1D4 pirates if NIGHT)

10

Spiny Spider (+ Smee if at NIGHT)

11

2 Sand + Spiny Spiders (+ Hook if at NIGHT)

12

(DAY) Tinker Bell + Tylwyth Teg Greenstick / (NIGHT) Hook + 1D4 Pirates

13 - D6 Creature (d6)

d6 Result

1

1D4 Gliding Dragon

2

1D4 Monstera Tree Frog

3

Bath Bear

4

(DAY) 1D4 Cassowar / (NIGHT) 1D4 Bath Bear

5

1D4 Dun Swine

6

1D4 Duck Regent

13 - D4 Creature (d4)

d4 Result

1

1D4 Gliding Dragon

2

1D4 Monstera Tree Frog

3

Bath Bear

4

(DAY) 1D4 Cassowar / (NIGHT) 1D4 Bath Bear

13 - D8 Creature (d8)

d8 Result

1

1D4 Gliding Dragon

2

1D4 Monstera Tree Frog

3

Bath Bear

4

(DAY) 1D4 Cassowar / (NIGHT) 1D4 Bath Bear

5

1D4 Dun Swine

6

1D4 Duck Regent

7

1D4 Crocodile Spawn

8

2D4 Crocodile Spawn