Macchiato Monsters - Factions

Result

Faction: Roll on "Factions Long" or combine with Roll on "Factions Short"
Twist/Trait: Roll on "Twist"
Members/Power/Risk Die: Roll on "Power"
Modus Operandi: Roll on "Modus Operandi"
Immediate Goal: Roll on "Immediate Goal"


Subcharts

Factions Long (d160)

d160 Result

1

A writers circle

2

Doppelgänger artists

3

Masked murderers

4

Warmongering nobles

5

The coffee traders guild

6

Retired soldiers

7

Dwellers from below

8

The heroes' siblings

9

City hall clerks

10

A famous inventor

11

A prominent clergy

12

The monarch's heir

13

A group of brewers

14

A cast of eunuchs

15

A cannibalism circle

16

The dracolich empress

17

A gang of cutpurses

18

A group of torchbearers

19

A jacquerie of serfs

20

The sultan's wives

21

Followers of a madman

22

The ancient duck people

23

Second class citizens

24

Renegade dark elves

25

The royal gardeners

26

The ministry of War

27

A fake messiah

28

Slave traders

29

The cult of the Fish God

30

A sorcerer and a demon

31

Stranded time travellers

32

The spider sultans

33

A group of actors

34

Corrupt legal clerks

35

An extended family

36

An archery club

37

Manufacture owners

38

Court plotters

39

Visitors from the stars

40

Immortal martial artists

41

Unaligned thieves

42

Fans of a dead poet

43

Creatures from beyond

44

Warrior nuns or monks

45

Rival fencing masters

46

Hermit seers

47

Peacemaking wizards

48

Immortal watchers

49

Half-orc activists

50

Local militia

51

Former adventurers

52

A military family

53

Cavemen workers

54

Mushroom citizens

55

Astral smugglers

56

Ghost ancestors

57

Religious extremists

58

The Explorers' Club

59

A coalition of farmers

60

Ogre indentured fighters

61

Retired pirate lords

62

Barbarian migrants

63

Undead inquisitors

64

A titan in hiding

65

A union of stevedores

66

Elf war sailors

67

The local gazette

68

A pack of white wolves

69

Political agitators

70

A merchant's venture

71

A cabal of automatons

72

Psi-squid investors

73

A lich-queen in exile

74

Old knights on a quest

75

A troop of musketeers

76

Mountain men

77

A brotherhood of druids

78

A travelling theatre

79

A starfaring intelligence

80

Half a major pantheon

81

Vicious thugs

82

A school of alchemy

83

A college of bards

84

A warlord and his mom

85

The goblin courts

86

A legion of deserters

87

The Leviathan God

88

A demonic house

89

Monster hunters

90

Elf impostors

91

A noble house

92

A prince and a unicorn

93

Dragon enthusiasts

94

Underworld syndicate

95

A vampire couple

96

A rodent hive mind

97

A council of weretigers

98

Street urchins

99

An army of bandits

100

A knightly order

101

Jealous little brothers

102

A local temple

103

Living statues

104

Escaped homunculi

105

Self-harming fanatics

106

A gnome community

107

The Blue Bell Templars

108

The beggars' council

109

A pilgrimage committee

110

The Ophidian Gathering

111

Three intelligent weapons

112

The princes of Faerie

113

A club of war widows

114

Allied robber barons

115

Moneylenders

116

A band of outlaws

117

A secret university

118

The Abbess of Pain

119

Malcontent officers

120

A dead priest-king

121

A lamia matriarch

122

A priestess and her lover

123

Just concerned citizens

124

Former partners in crime

125

The daughters of Sin

126

Shipwreckers

127

A sentient dungeon

128

A dragon brotherhood

129

Local fishermen

130

Nine cambion siblings

131

A student society

132

A mad vizier & sons

133

The praetorian guard

134

The queen's rangers

135

A vengeful demigod

136

An elemental monarch

137

A bishop and his sister

138

Survivors of a pogrom

139

The duke's secret police

140

A guild of assassins

141

Freedom fighters

142

The weavers of fate

143

Characters from books

144

A banished avatar

145

Sewer subhumans

146

A group of apprentices

147

A vivimancer's creations

148

A gladiatorial school

149

A mail delivery company

150

Children of the murdered

151

Seven fallen angels

152

Killer ghost parasites

153

The red dryad council

154

A trade guild

155

A primitive tribe

156

Errant shield maidens

157

Former mutineers

158

Star-crossed lovers

159

Yak-men shamans

160

A saint & their followers

Factions Short (d120)

d120 Result

1

A writers circle

2

Doppelgänger artists

3

Masked murderers

4

Warmongering nobles

5

The coffee traders guild

6

Retired soldiers

7

City hall clerks

8

A famous inventor

9

A prominent clergy

10

The monarch's heir

11

A group of brewers

12

A cast of eunuchs

13

A gang of cutpurses

14

A group of torchbearers

15

A jacquerie of serfs

16

The sultan's wives

17

Followers of a madman

18

The ancient duck people

19

The royal gardeners

20

The ministry of War

21

A fake messiah

22

Slave traders

23

The cult of the Fish God

24

A sorcerer and a demon

25

A group of actors

26

Corrupt legal clerks

27

An extended family

28

An archery club

29

Manufacture owners

30

Court plotters

31

Unaligned thieves

32

Fans of a dead poet

33

Creatures from beyond

34

Warrior nuns or monks

35

Rival fencing masters

36

Hermit seers

37

Half-orc activists

38

Local militia

39

Former adventurers

40

A military family

41

Cavemen workers

42

Mushroom citizens

43

Religious extremists

44

The Explorers' Club

45

A coalition of farmers

46

Ogre indentured fighters

47

Retired pirate lords

48

Barbarian migrants

49

A union of stevedores

50

Elf war sailors

51

The local gazette

52

A pack of white wolves

53

Political agitators

54

A merchant's venture

55

A lich-queen in exile

56

Old knights on a quest

57

A troop of musketeers

58

Mountain men

59

A brotherhood of druids

60

A travelling theatre

61

Vicious thugs

62

A school of alchemy

63

A college of bards

64

A warlord and his mom

65

The goblin courts

66

A legion of deserters

67

Monster hunters

68

Elf impostors

69

A noble house

70

A prince and a unicorn

71

Dragon enthusiasts

72

Underworld syndicate

73

A council of weretigers

74

Street urchins

75

An army of bandits

76

A knightly order

77

Jealous little brothers

78

A local temple

79

Self-harming fanatics

80

A gnome community

81

The Blue Bell Templars

82

The beggars' council

83

A pilgrimage committee

84

The Ophidian Gathering

85

A club of war widows

86

Allied robber barons

87

Moneylenders

88

A band of outlaws

89

A secret university

90

The Abbess of Pain

91

A lamia matriarch

92

A priestess and her lover

93

Just concerned citizens

94

Former partners in crime

95

The daughters of Sin

96

Shipwreckers

97

Local fishermen

98

Nine cambion siblings

99

A student society

100

A mad vizier & sons

101

The praetorian guard

102

The queen's rangers

103

A bishop and his sister

104

Survivors of a pogrom

105

The duke's secret police

106

A guild of assassins

107

Freedom fighters

108

The weavers of fate

109

Sewer subhumans

110

A group of apprentices

111

A vivimancer's creations

112

A gladiatorial school

113

A mail delivery company

114

Children of the murdered

115

The red dryad council

116

A trade guild

117

A primitive tribe

118

Errant shield maidens

119

Former mutineers

120

Star-crossed lovers

Twist (d48)

d48 Result

1

Blind faith necessary to join

2

Destitute and desperate

3

Faction leaders have disappeared

4

Pawns in a much larger faction struggle

5

Secretly answer to a foreign power

6

Users of a rare drug

7

Strange sex practices between members

8

Have uncanny food taboos

9

Know an ugly truth about another faction

10

Led by utterly paranoid individuals

11

On the verge of collapse

12

Cover serious crimes by members

13

Collect body parts of members

14

Only recruit people of a origin or gender

15

Rank indicated by intricate tattoos

16

Infiltrated by their main competition

17

Hide a secret that could destroy them

18

Encrypt all written communication

19

Not serious: only in for the booze nights

20

Very much involved in local politics

21

Fairly new and inexperienced

22

Provides services to the powerful

23

Several members routinely take bribes

24

Have a ready source of extra gold

25

Dangerous recruitment methods

26

Unstable: regular coups and betrayals

27

Have been taken over by demons

28

Especially good at disinformation

29

Speak their own language or slang

30

Origins are shrouded in mystery

31

Actually a front for a crime syndicate

32

Have lost a powerful magical item

33

Have friends in unexpected places

34

Fast growing in numbers

35

Funded by unexpected patrons

36

Known blackmailers and crooks

37

Secretly worship a murder goddess

38

Lie to members about their true goals

39

Keep a private and dangerous zoo

40

Inner circle is not what everyone thinks

41

An offshoot from a larger organisation

42

Know a rare form of magic

43

Illegal or immoral act required to join

44

Exist only in opposition to their enemies

45

Ancient and almost legendary

46

Have access to various magics

47

Insist on members' anonymity

48

Keepers of an ancient artefact

Power (d6+d8)

d6+d8 Result

2-5

a handful, weak, d4

6-7

a couple dozens, noticeable, d6

8-9

a hundred, recognised, d8

10-11

several hundreds, powerful, d10

12-14

thousands, godlike, d12

Modus Operandi (d16)

d16 Result

1-9

Direct and violent

10-14

Subtle and sneaky

15-16

Peaceful and law abiding

Immediate Goal (d14)

d14 Result

1

2

learn the truth about something

3

find someone

4

have someone dead

5

conquer a territory

6

manipulate someone

7

get gold fast

8

acquire power

9

gain reputation

10

best another faction

11

steal an item

12

obtain an information

13

destroy something

14

appease a supernatural being