d10 | Result |
---|---|
1 |
A pub-goer drunkenly claims to know where the cult has hidden a powerful artifact. |
2 |
A Dawnhammer initiate needs help tracking an elf in the surrounding swamplands of Strand. |
3 |
An explosion rocks the blaugas storehouse – the fires spread quickly. |
4 |
A struggling book merchant seeks an invaluable tome stolen from their storefront. |
5 |
An ordist claims to have the ability to calm the storms plaguing Driftchapel – if only they had the proper ritual ingredients from Irwhile Bog. |
6 |
A Crownsguard deserter seeks asylum after refusing to march into the Ghastlands. |
7 |
A notable citizen is murdered in the town square – by man or beast? |
8 |
The blaugas lamps throughout town flicker and die, plunging Driftchapel into darkness. |
9 |
A fisherman claims to have a live Deep One shackled in his basement – it could fetch a fair stack from an ordist wishing to study the fiendish creature. |
10 |
A bloated corpse washes up in the Driftchapel canals – it’s unidentifiable save for the garments of a noble from the Egfeld Isles. |