Gloam - Story Hooks (d10)

d10 Result

1

A pub-goer drunkenly claims to know where the cult has hidden a powerful artifact.

2

A Dawnhammer initiate needs help tracking an elf in the surrounding swamplands of Strand.

3

An explosion rocks the blaugas storehouse – the fires spread quickly.

4

A struggling book merchant seeks an invaluable tome stolen from their storefront.

5

An ordist claims to have the ability to calm the storms plaguing Driftchapel – if only they had the proper ritual ingredients from Irwhile Bog.

6

A Crownsguard deserter seeks asylum after refusing to march into the Ghastlands.

7

A notable citizen is murdered in the town square – by man or beast?

8

The blaugas lamps throughout town flicker and die, plunging Driftchapel into darkness.

9

A fisherman claims to have a live Deep One shackled in his basement – it could fetch a fair stack from an ordist wishing to study the fiendish creature.

10

A bloated corpse washes up in the Driftchapel canals – it’s unidentifiable save for the garments of a noble from the Egfeld Isles.