d12 | Subclass | Abilities |
---|---|---|
1 |
Paragon of Virtue |
Protection from evil effect is increased by 5′ at level 1, and an additional 5′ / 5 levels thereafter |
2 |
Demon-Hunter |
+1 damage / 3 levels against demons, devils and similar extradimensional evils |
3 |
Sun Sword |
Can turn undead as a cleric of equal level and cast light once per day |
4 |
Knight Errant |
+1 to hit and damage from horseback, good judge of horseflesh (roll mount hit points twice, take the better) |
5 |
Zealous Champion |
Can frenzy in battle 1/day: +2 AC, +1 to hit and damage |
6 |
Blessed Sentinel |
-1 chance to be surprised |
7 |
Learned Warden |
Can use clerical scrolls starting at level 1 |
8 |
Oathbound Protector |
Double the effect of lay on hands ability |
9 |
Penitent Crusader |
d10 hit die (d12 if using advanced hit dice) |
10 |
Arcon of Law |
Detect Evil and Protection from Evil also detect and protect from Chaos. |
11 |
Focused |
+10% to earned XP |
12 |
Custom |
Choose one or make up a new one |