2d6 | Result | Injury Effect | Quick Fix | Treatment |
---|---|---|---|---|
2 |
Lost Eye |
Thge Lost Eye is gone. -4 to Ranged Attacks & Perception Checks involving vision. Base Death Save Penalty is increased by 1. |
N/A |
Surgery DV17 |
3 |
Brain Injury |
-2 to all Actions. Base Death Save penalty increased by 1. |
N/A |
Surgery DV17 |
4 |
Damaged Eye |
-2 to Ranged Attacks & Perception Checks involving vision. |
Paramedic DV15 |
Surgery DV13 |
5 |
Concussion |
-2 to all Actions. |
First Aid or Paramedic DV 13 |
Quick Fix removes Injury Effect permanently |
6 |
Broken Jaw |
-4 to all Actions involving speech. |
Paramedic DV 13 |
Paramedic or Surgery DV13 |
7 |
Foreign Object |
At the end of every Turn where you move further than 4m/yds on foot, you re-suffer this Critical Injury's Bonus Damage directly to your hit points. |
First Aid or Paramedic DV13 |
Quick Fix removes Injury Effect permanently |
8 |
Whiplash |
Base Death Save Penalty is increased by 1. |
Paramedic DV 13 |
Paramedic or Surgery DV 13 |
9 |
Cracked Skull |
Aimed Shots to your head multiply the damage that gets through your SP by 3 instead of 2. Base Death Save Penalty is increased by 1. |
Paramedic DV15 |
Paramedic or Surgery DV 15 |
10 |
Damaged Ear |
Whenever you move further than 4m/yds on foot in a Turn, you cannot take a Move Action on your next Turn. Additionally you take a -2 Perception Checks involving hearing. |
Paramedic DV 13 |
Surgery DV 13 |
11 |
Crushed Windpipe |
You cannot speak. Base Death Save Penalty increased by 1. |
N/A |
Surgery DV 15 |
12 |
Lost Ear |
The Lost Ear is gone. Whenever you move further away than 4m/yds on foot in a Turn, you cannot take a Move Action on your next Turn. Additionally you take a -4 Perception Checks involving hearing. Base Death Save Penalty is increased by 1. |
N/A |
Surgery DV 17 |
Subcharts
Untitled - Tue 23 Feb 21:09:27 (d6)
d6 | Result |
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1-6 |