Q - Underground (Q Line) (d20)

d20 Result

1

No Encounter

2

No Encounter

3-8

Roll on "Q - Area Effect"

9-11

Roll on "Q - Creature"

Roll on "D10 Mood"
Roll on "D10 Status"

12-17

Roll on "Q - NPC"

Roll on "D10 Mood"
Roll on "D10 Status"

18-19

Secret Agent (roll SECRET ORG. and GUILD for alias)

Roll on "Q - Secret Org."
Roll on "Q - Guild"

20

Magical Occurrence (explosion, graffiti starts yelling at passengers, all the seats vanish, or roll MAGICAL OCCURRENCE)

Roll on "Magical Occurences"


Subcharts

Q - Area Effect (d12)

d12 Result

1

Change in environment (temperature drop or rise, flooding etc.)

2

Transit danger (lights go out, tunnel collapse, creature attack, robbery, fire, etc.)

3

Construction delay (tunnel work, track repair, faulty car, etc.)

4

Crowd (busker, public brawl, celebration, etc.)

5

Merchant, or prominent figure (roll GUILD)

Roll on "Q - Guild"

6

Player Characters are recognized (roll NPC and MOOD or STATUS)

Roll on "Q - NPC"

Roll on "D10 Mood"
Roll on "D10 Status"

7

Overhear a conversation about life, love, or work (Roll GUILD)

Roll on "Q - Guild"

8

Overhear a conversation about politics (Ozma, Warden, Mayor, etc.)

9

Find something (stack of tickets, purse, or Roll LOOT)

Roll on "Oz Loot"

10

Proposition (rambling and incoherent, sell or show a secret, lure into an ambush, or roll RUMORS)

Roll on "Rumors"

11

1D4+1 Watcherfolk on patrol

12

Appearance by the District Warden, Mayor, or representative

Q - Creature (d12)

d12 Result

1

1D4 Animals

Roll on "Animals - Small" or Roll on "Animals - Medium / Large"

2

2D4 Animals

Roll on "Animals - Small" or Roll on "Animals - Medium / Large"

3

2 Nomes

4

1D4 Nomes

5

1D4+2 Nomes

6

2D4+2 Nomes

7

2D6+2 Nomes

8

2D8+2 Nomes

9

1 Large + 1 Small Phanfasm

10

1D4 Phanfasms (Small)

11

1D4 Phanfasms (Large)

12

Rattlesnake (Giant)

Q - NPC (d12)

d12 Result

1

1D6 Loons

2

1D6 Thists

3

1D6 Doughans

4

1D6 Fuddles

5

1D6 Utensians

6

1D6 Bunnyfolk

7

1D6 Cuttenclips

8

1D6 Middlings

9

1D6 Clockwork Denizens

10

1D6 Wogglebugs

11

1D6 Humans

12

Roll 2D12 (1 of each)

Roll on "Q - NPC" 2 times (unique results only)

Q - Guild (d10)

d10 Result

1

Infrastructure (Electricy)

2

Infrastructure (Water)

3

Watcherfolk (Training)

4

Watcherfolk (Off Duty)

5

Artist

6

Tour Guide

7

Journalism

8

Archivist / Researcher

9

Chef / Cook

10

Hospitality

Q - Secret Org. (d6)

d6 Result

1

Wogglegologists

2

Objectionists

3

OZUltra

4

The Outfit

5

Olive Knights

6

Zuminati