Q6 - South Watch (d20)

d20 Result

1

No Encounter

2

No Encounter

3-8

Roll on "Q6 - Area Effect"

9-12

Roll on "Q6 - Creature"

Roll on "D10 Mood"
Roll on "D10 Status"

13-17

Roll on "Q6 - NPC"

Roll on "D10 Mood"
Roll on "D10 Status"

18-19

Secret Agent (roll SECRET ORG. and GUILD for alias)

Roll on "Q6 - Secret Org."
Roll on "Q6 - Guild"

20

Magical Occurrence (explosion, trumpets and horn fanfare plays, rubber boots or leather gloves fall from above, or roll MAGICAL OCCURRENCE)

Roll on "Magical Occurences"


Subcharts

Q6 - Area Effect (d12)

d12 Result

1

Change in environment (fog, thunderstorm, windstorm etc.)

2

Urban danger (architecture collapse, debris falls from above, robbery, building fire, etc.)

3

Construction delay (road work, building repair, demolition, etc.)

4

Crowd (merchant sale, public brawl, celebration, etc.)

5

Caravan, merchant, or prominent figure (roll GUILD)

Roll on "Q6 - Guild"

6

Player Characters are recognized (roll NPC and MOOD or STATUS)

Roll on "Q6 - NPC"

Roll on "D10 Mood"
Roll on "D10 Status"

7

Overhear a conversation about life, love, or work (Roll GUILD)

Roll on "Q6 - Guild"

8

Overhear a conversation about politics (Ozma, Warden, Mayor, etc.)

9

Find something (Watcherfolk trainee badge, purse, or Roll LOOT)

Roll on "Oz Loot"

10

Proposition (rambling and incoherent, sell or show a secret, lure into an ambush, or roll RUMORS)

Roll on "Rumors"

11

1D4+1 Watcherfolk on patrol

12

Appearance by the District Warden, Mayor, or representative

Q6 - Creature (d12)

d12 Result

1

1D4 Animals (Small)

Roll on "Animals - Small"

2

1D4 Animals (Med./Large)

Roll on "Animals - Medium / Large"

3

Jackdaws (Swarm)

4

Rattlesnakes (Swarm)

5

1D8 Gump / Orks

6

1D4 Awgwas

7

1D4 Li-Mon-Eags

8

1D6 Gargoyles

9

2 Kalidahs

10

1D6 Kalidahs

11

1D4 Phanfasms

12

1D6 Phanfasms (Large)

Q6 - NPC (d12)

d12 Result

1

1D6 Loons / Thists

2

1D6 Fuddles

3

1D6 Cuttenclips

4

1D6 Bunnyfolk

5

1D6 Utensians

6

1D6 Doughans

7

1D6 Clockwork Denizens

8

1D6 Wogglebugs

9

1 Human + Clockwork

10

1 Human + Utensian

11

1D6 Humans

12

1D8 Humans

Q6 - Guild (d10)

d10 Result

1

Maintenance

2

Security

3

Security

4

Mechanic / Technician

5

Performing (Reenactments)

6

Watcherfolk (In-Training)

7

Watcherfolk (Education)

8

Chef / Cook

9

Historian

10

Hospitality / Entertainment

Q6 - Secret Org. (d6)

d6 Result

1

The Outfit

2

The Outfit

3

The Outfit

4

Olive Knights

5

Olive Knights

6

Olive Knights