d20 | Result |
---|---|
1 |
No Encounter |
2 |
No Encounter |
3-8 |
Roll on "Q8 - Area Effect" |
9-15 |
Roll on "Q8 - Creature" Roll on "D10 Mood" |
16-17 |
Roll on "Q8 - NPC" Roll on "D10 Mood" |
18-19 |
Secret Agent (roll SECRET ORG. and GUILD for alias) Roll on "Q8 - Secret Org." |
20 |
Magical Occurrence (explosion, individual leaves grow to an unnatural size, rotten apples fall from above, or roll MAGICAL OCCURRENCE) Roll on "Magical Occurences" |
Subcharts
Q8 - Area Effect (d12)
d12 | Result |
---|---|
1 |
Change in environment (fog, thunderstorm, temperature drop etc.) |
2 |
Rural danger (falling trees, quicksand, fire, etc.) |
3 |
Area cordoned off and access is denied (land survey, risk of sinkhole, construction in progress, crime scene, etc.) |
4 |
Abandoned supplies (hunting, camping, foraging, etc.) |
5 |
Caravan, merchant, or prominent figure (roll GUILD) Roll on "Q8 - Guild" |
6 |
Player Characters are recognized (roll NPC and MOOD or STATUS) Roll on "Q8 - NPC" Roll on "D10 Mood" |
7 |
Overhear a conversation about life, love, or work (Roll GUILD) Roll on "Q8 - Guild" |
8 |
Overhear a conversation about politics (Ozma, Warden, Mayor, etc.) |
9 |
Find something (jug of cider, purse, or Roll LOOT) Roll on "Oz Loot" |
10 |
Proposition (rambling and incoherent, sell or show a secret, lure into an ambush, or roll RUMORS) Roll on "Rumors" |
11 |
1D4+1 Watcherfolk on patrol |
12 |
Appearance by the District Warden, Mayor, or representative |
Q8 - Creature (d12)
d12 | Result |
---|---|
1 |
1D4 Animals (Small) Roll on "Animals - Small" |
2 |
1D4 Animals (Med./Large) Roll on "Animals - Medium / Large" |
3 |
Jackdaws (Swarm) |
4 |
1D6 Hammer-Heads |
5 |
1D6 Gargoyles |
6 |
1D6 Kalidahs / Gump |
7 |
1D6 Phanfasms |
8 |
1D6+3 Fighting Trees |
9 |
1D8+3 Fighting Trees |
10 |
1D12+3 Fighting Trees |
11 |
4 Fighting Trees + (Roll 1D6) Roll on "Q8 - D7 Creature" |
12 |
Zoop |
Q8 - NPC (d12)
d12 | Result |
---|---|
1 |
1D6 Doughans / Fuddles |
2 |
1D6 Wogglebugs / Thists |
3 |
1D6 Loons / Clockworks |
4 |
1D6 Utensians |
5 |
1D6 Bunnyfolk |
6 |
1 Human + Fuddle |
7 |
1 Human + Fuddle |
8 |
1 Human + Bunnyfolk |
9 |
1D6 Humans |
10 |
1D6 Humans |
11 |
1 Porcelain Folk |
12 |
1D4 Porcelain Folk |
Q8 - Guild (d10)
d10 | Result |
---|---|
1 |
Guide (Spiritual) |
2 |
Guide (Tourism) |
3 |
Biology / Botany |
4 |
Logging |
5 |
Healer (Natural) |
6 |
Cartography / Historian |
7 |
Survival / Camping |
8 |
Hunting |
9 |
Biology / Botany |
10 |
Treasure-Hunting |
Q8 - Secret Org. (d6)
d6 | Result |
---|---|
1 |
The Outfit |
2 |
Zuminati |
3 |
OZUltra |
4 |
OZUltra |
5 |
OZUltra |
6 |
OZUltra |
Q8 - D7 Creature (d7)
d7 | Result |
---|---|
1 |
1D4 Animals (Small) |
2 |
1D4 Animals (Med./Large) |
3 |
Jackdaws (Swarm) |
4 |
1D6 Hammer-Heads |
5 |
1D6 Gargoyles |
6 |
1D6 Kalidahs / Gump |
7 |
1D6 Phanfasms |