d20 | Result |
---|---|
1 |
No Encounter |
2 |
No Encounter |
3-8 |
Roll on "W - Area Effect" |
9-11 |
Roll on "W - Creature" Roll on "D10 Mood" |
12-17 |
Roll on "W - NPC" Roll on "D10 Mood" |
18-19 |
Secret Agent (roll SECRET ORG. and GUILD for alias) Roll on "W - Secret Org." |
20 |
Magical Occurrence (explosion, car lights change color like a rainbow, all the hand holds vanish, or roll MAGICAL OCCURRENCE) Roll on "Magical Occurences" |
Subcharts
W - Area Effect (d12)
d12 | Result |
---|---|
1 |
Change in environment (temperature drop or rise, flooding etc.) |
2 |
Transit danger (lights go out, tunnel collapse, creature attack, robbery, fire, etc.) |
3 |
Construction delay (tunnel work, track repair, faulty car, etc.) |
4 |
Crowd (busker, public brawl, celebration, etc.) |
5 |
Merchant, or prominent figure (roll GUILD) Roll on "W - Guild" |
6 |
Player Characters are recognized (roll NPC and MOOD or STATUS) Roll on "W - NPC" Roll on "D10 Mood" |
7 |
Overhear a conversation about life, love, or work (Roll GUILD) Roll on "W - Guild" |
8 |
Overhear a conversation about politics (Ozma, Warden, Mayor, etc.) |
9 |
Find something (stack of tickets, purse, or Roll LOOT) Roll on "Oz Loot" |
10 |
Proposition (rambling and incoherent, sell or show a secret, lure into an ambush, or roll RUMORS) Roll on "Rumors" |
11 |
1D4+1 Watcherfolk on patrol |
12 |
Appearance by the District Warden, Mayor, or representative |
W - Creature (d12)
d12 | Result |
---|---|
1 |
1D4 Animals Roll on "Animals - Small" or Roll on "Animals - Medium / Large" |
2 |
2D4 Animals Roll on "Animals - Small" or Roll on "Animals - Medium / Large" |
3 |
Rattlesnakes (Swarm) |
4 |
1D8 Orks |
5 |
1D4 Goozzle-Goblins |
6 |
1D6+2 Gargoyles |
7 |
1D8+2 Gargoyles |
8 |
1D6+2 Nomes |
9 |
1D8+2 Nomes |
10 |
1D8 Li-Mon-Eags |
11 |
Rattlesnake (Giant) |
12 |
Giant / Rak |
W - NPC (d12)
d12 | Result |
---|---|
1 |
1D6 Loons |
2 |
1D6 Thists |
3 |
1D6 Doughans |
4 |
1D6 Fuddles |
5 |
1D6 Utensians |
6 |
1D6 Bunnyfolk |
7 |
1D6 Cuttenclips |
8 |
1D6 Middlings |
9 |
1D6 Clockwork Denizens |
10 |
1D6 Wogglebugs |
11 |
1D6 Humans |
12 |
Roll 2D12 (1 of each) Roll on "W - NPC" 2 times (unique results only) |
W - Guild (d10)
d10 | Result |
---|---|
1 |
Mechanic (Tinner) |
2 |
Mechanic (General) |
3 |
Infrastructure (Water) |
4 |
Infrastructure (Energy) |
5 |
Banking |
6 |
Artist |
7 |
Tour Guide |
8 |
Entertainment (Gambling) |
9 |
Entertainment (Wrestling) |
10 |
Hospitality |
W - Secret Org. (d6)
d6 | Result |
---|---|
1 |
Wogglegologists |
2 |
Objectionists |
3 |
OZUltra |
4 |
The Outfit |
5 |
Olive Knights |
6 |
Zuminati |