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d12 | Result |
---|---|
1 |
Criminal
Roll on "FOTt 2e 1.2 Criminal" |
2-4 |
General
Roll on "FOTt 2e 1.1 General" |
5-6 |
Criminal
Roll on "FOTt 2e 1.2 Criminal" |
7-8 |
Commercial
Roll on "FOTt 2e 1.3 Commercial" |
9 |
Municipal
Roll on "FOTt 2e 1.4 Municipal" |
10 |
Religious
Roll on "FOTt 2e 1.5 Religious" |
11 |
Natural
Roll on "1.6 Natural" |
12 |
Unnatural
Roll on "1.7 Unnatural" |
d12 | Result |
---|---|
1-5 |
Incidental: Roll on "FOTt 2e 1.1.1 Incidental" |
6-10 |
Personal: Roll on "FOTt 2e 1.1.2 Personal" |
11-12 |
Environmental Roll on "FOTt 2e 1.1.3 Environmental" |
d12 | Result |
---|---|
1-7 |
Street level Roll on "FOTt 2e 1.2.1 Street level" |
8-10 |
Back room Roll on "FOTt 2e 1.2.2 back room" |
11-12 |
Conspiracy Chart(1.2.3) |
d12 | Result |
---|---|
1-6 |
Street level Roll on "FOTt 2e 1.3.1 Street level" |
7-10 |
Mercantile Roll on "FOTt 2e 1.3.2 Mercantile" |
11-12 |
Guild Chart(1.3.3) |
d12 | Result |
---|---|
1-8 |
Town watch Roll on "FOTt 2e 1.4.1 Town watch" |
9-10 |
Military Roll on "FOTt 2e 1.4.2 Military" |
11-12 |
Government Roll on "FOTt 2e 1.5.2 Recognized" |
d12 | Result |
---|---|
1-7 |
Street level Roll on "FOTt 2e 1.5.1 Street level" |
8-10 |
Recognized Roll on "FOTt 2e 1.5.2 Recognized" |
11-12 |
Cult Roll on "FOTt 2e 1.5.3 Cult" |
d12 | Result |
---|---|
1-10 |
Seasonal Roll on "FOTt 2e 1.6.1 Seasonal" |
11 |
Tectonic Roll on "FOTt 2e 1.6.2 Tectonic" |
12 |
Astral Roll on "FOTt 2e 1.6.3 Astral" |
d12 | Result |
---|---|
1-9 |
Arcane + Roll on Magic Type Roll on "FOTt 2e 1.7.1 Arcane" |
10-11 |
Planar/demonic (+ Roll on Alignement and Element) Roll on "FOTt 2e 1.7.2 Planar/demonic" |
12 |
Divine (+ Roll on Alignement and Aspect) Roll on "FOTt 2e 1.7.3 Divine" |
d12 | Result |
---|---|
1-2 |
clue/evidence (Roll on Item) |
3-4 |
accident/aftermath |
5-6 |
brawl/duel |
7 |
strike/protest/revolt |
8 |
street fight (Roll on Factions) |
9 |
performance/circus |
10-12 |
festival (Roll on Aspect) |
d12 | Result |
---|---|
1-2 |
run-in/offense |
3 |
ttraction/attention |
4-7 |
opportunity (Roll on Task) |
8-9 |
judgement/prejudice |
10 |
invitation/solicitation |
11 |
recognition |
12 |
mistaken identity |
d12 | Result |
---|---|
1-2 |
sewage/water problem |
3-5 |
hunger/squalor |
6 |
structure collapse |
7-8 |
plague/blight/disease |
9 |
fire |
10-11 |
rampaging (Roll on Creature) |
12 |
(Roll on Oddity) |
d12 | Result |
---|---|
1 |
vandalism |
2-4 |
pickpocket |
5-6 |
theft/robbery |
7-8 |
mugging |
9-10 |
con/swindle |
11-12 |
murder |
d12 | Result |
---|---|
1-2 |
recruitment |
3-5 |
black market/smuggling |
6-7 |
protection/extortion |
8 |
arson |
9-10 |
abduction/press gang |
11-12 |
rivalry/gang war |
d12 | Result |
---|---|
1-2 |
social manipulation |
3-4 |
defamation |
5-6 |
sabotage |
7-8 |
frame job |
9-10 |
collusion (Roll on Factions) |
11-12 |
assassination |
d12 | Result |
---|---|
1-2 |
urchin/beggar |
3-5 |
cart/wagon accident |
6 |
food cart/stall |
7-8 |
pedlar/cheapjack |
9-10 |
hawker/monger |
11 |
livestock for sale |
12 |
psst, over here |
d12 | Result |
---|---|
1-2 |
destitution/bankruptcy+ (Roll on Trade) |
3-4 |
prices rise/fall+ (Roll on Trade) |
5-6 |
important trade+ (Roll on Trade) |
7-8 |
collector (Roll on Specialist)+ (Roll on Trade) |
9-10 |
prospector/investor+ (Roll on Trade) |
11-12 |
trade mission/caravan + (Roll on Trade) |
d12 | Result |
---|---|
1-3 |
job opening |
4-6 |
price fixing |
7-12 |
supply/demand problem |
d12 | Result |
---|---|
1-2 |
proclamation/reward |
3-4 |
recruitment |
5-6 |
pursuit/arrest/raid |
7 |
imprisonment |
8-9 |
public trial/execution |
10-11 |
crowd control |
12 |
lockdown |
d12 | Result |
---|---|
1-4 |
recruitment |
5 |
parade for hero/army |
6 |
maneuvers |
7 |
occupation |
8-9 |
heightened security |
10-11 |
invasion imminent |
12 |
mobilization for war |
d12 | Result |
---|---|
1-3 |
proclamation/law |
4 |
procession/ceremony |
5-6 |
taxation |
7-9 |
royal/noble appearance |
10 |
royal/noble wedding |
11 |
royal/noble succession |
12 |
coup/assassination |
d12 | Result |
---|---|
1-2 |
prophet/zealot (+Roll on Alignment and Aspect) |
3-4 |
procession/ceremony (+Roll on Alignment and Aspect) |
5-6 |
holy day/week (+Roll on Alignment and Aspect) |
7-8 |
blessing/curse (+Roll on Alignment and Aspect) |
9-10 |
religious feud/fight (+Roll on Alignment and Aspect) |
11-12 |
conversion (+Roll on Alignment and Aspect) |
d12 | Result |
---|---|
1-2 |
permission/prohibition (+Roll on Alignment and Aspect) |
3-5 |
tithe (+Roll on Alignment and Aspect) |
6-7 |
assistance/charity(+Roll on Alignment and Aspect) |
8-10 |
persecution(+Roll on Alignment and Aspect) |
11 |
purge/inquisition (+Roll on Alignment and Aspect) |
12 |
holy war(+Roll on Alignment and Aspect) |
d12 | Result |
---|---|
1-4 |
Adjust season to reflect local climate Spring : thick fog/mist Summer : welcome rain Fall : good harvest Winter : unseasonably warm |
5-8 |
Adjust season to reflect local climate Spring : rainstorms Summer : heat wave Fall : migration/swarms Winter : extreme cold |
9-12 |
Adjust season to reflect local climate Spring : (Roll on Creature) Activity Summer : drought Fall : windstorms Winter : heavy snows |
d12 | Result |
---|---|
1-4 |
tremor (+Roll on + Direction and Distance) |
5-7 |
sinkhole (+Roll on + Direction and Distance) |
8-9 |
earthquake(+Roll on + Direction and Distance) |
10 |
rift in earth appears(+Roll on + Direction and Distance) |
11 |
volcanic activity (+Roll on + Direction and Distance) |
12 |
volcanic eruption(+Roll on + Direction and Distance) |
d12 | Result |
---|---|
1-3 |
constellation ascendant (+Roll on Aspect) |
4-6 |
astrological omen(+Roll on Aspect) |
7-8 |
planetary alignment (+Roll on Aspect) |
9-10 |
meteor shower (+Roll on Aspect) |
11 |
eclipse (+Roll on Aspect) |
12 |
meteor strike(+Roll on Aspect) |
d12 | Result |
---|---|
1-6 |
spell gone awry (+Roll on Magic Type) |
7-9 |
disturbance (+Roll on ODDITY) (+Roll on Magic Type) |
10-11 |
wizard duel(+Roll on Magic Type) |
12 |
catastrophe(+Roll on Magic Type) |
d12 | Result |
---|---|
1 |
vibration (+Roll on Alignement, Element) |
2-6 |
manifestation (+Roll on ODDITY, on Alignement and on Element) |
7-9 |
presence (+Roll on Alignement, Element) |
10 |
possession (+Roll on Alignement, Element) |
11 |
planar rift (+Roll on Alignement, Element) |
12 |
invasion force (+Roll on Alignement, Element) |
d12 | Result |
---|---|
1-7 |
omen (+Roll on Alignement, Aspect) |
8-9 |
intervention, bane(+Roll on Alignement, Aspect) |
10 |
intervention, boon(+Roll on Alignement, Aspect) |
11 |
possession (+Roll on Alignement, Aspect) |
12 |
avatar appears (+Roll on Alignement, Aspect) |
d12 | Result |
---|---|
1-2 |
recruitment (+Roll on Alignement, Aspect) |
3-5 |
abduction (+Roll on Alignement, Aspect) |
6-7 |
corruption(+Roll on Alignement, Aspect) |
8-9 |
sacrifice(+Roll on Alignement, Aspect) |
10-11 |
covert manipulation(+Roll on Alignement, Aspect) |
12 |
emergence(+Roll on Alignement, Aspect) |