d20 | Result | Result |
---|---|---|
1 |
You call that a crit? |
Roll damage as normal |
2 |
Lunge and thrust! |
Roll damage dice twice and use the higher result. |
3 |
Lunge and thrust! |
Roll damage dice twice and use the higher result. |
4 |
Good hit! |
Do not roll your damage dice, instead deal the maximum result possible with those dice |
5 |
Good hit! |
Do not roll your damage dice, instead deal the maximum result possible with those dice |
6 |
Good hit! |
Do not roll your damage dice, instead deal the maximum result possible with those dice |
7-8 |
Stabbed! |
Roll your damage dice twice and add them together. |
9-11 |
Great hit! |
Roll your damage dice twice and add them together |
12-13 |
Swiss cheese! |
Roll twice as many damage dice as normal. Then roll twice on the minor injury chart and use the lower result. |
14-16 |
Punctured! |
Roll your damage dice twice and add them together and roll on the minor injury chart. |
17-18 |
Cruel prick! |
Roll your damage dice twice and add them together and roll on the major injury chart. |
19 |
Run through! |
Deal twice the maximum result of your damage dice and roll on the major injury chart. |
20 |
Pierce! |
Deal the maximum result of your damage dice twice, roll on the minor injury chart, and roll on the major injury chart. |