Tile Exploration Table (d100)

d100 Result

1-15

Nothing[Nothing of great note or occurrence]

16-30

Combat Encounter[Roll on Combat Encounter Table or Create One]

31-40

Non-Combat Encounter[Create one]

41-47

Landmark[As Kingdom Building Terrain]

48-53

Lair[As Kingdom Building Terrain]

54-61

Ruins[Decide a ruined building or a functional building at GM discretion]

62-70

Resource[Of any kind at GM discretion]

71-75

Small Explorable[A small dungeon or explorable area with encounters and such]

76-85

Good Event[Roll on Good Event Table]Resolve: {This rolls in magic item, good magic events, nice things, good terrain, etc.}

86-100

Bad Event[Roll on Bad Event Table]Resolve: {This rolls in poison, disease, curse exposures, Bad events, horrible events, deadly terrain, traps, etc.}