d12 | Language | First name | Second name | Island Type | People |
---|---|---|---|---|---|
1 |
Common |
Fire - Hi |
Wash - Sen |
Island |
ModAuthCenter. Consulate outpost. |
2 |
Common |
Water - Se |
Wind - 'Ei |
Isle |
ModLibCenter. Market and city. |
3 |
Common |
Gold - Kan |
Field(s) - Re'n |
Atoll |
AuthCenter. Military base (not necessarily Consulate). |
4 |
Common |
Silver - A'ke |
Flower - A'an |
Archipelago |
LibCenter. Island of wild magic. |
5 |
Common |
Sand - Sha |
Mount - 'Ta |
Keys |
Center. Important historical/political or cultural/economic site. |
6 |
Common |
Shade - T'e |
Rain - 'She |
Territory/large landmass |
UNINHABITED |
7 |
Conlang |
Sun - E't |
Cloud - Ne |
Island |
Small villages. |
8 |
Conlang |
Night - En |
Valley - 'Rassha |
Isle |
Large island with quite a few villages. |
9 |
Conlang |
Moon - Re |
Light - Ah'i |
Atoll |
Island with a few explorers. |
10 |
Conlang |
Cliff - Ko |
Thicket - 'In |
Archipelago |
DANGER: Cult site? Evil magic? Death? Chaotic energies? |
11 |
Conlang |
Jungle - Kire |
Path - Ja |
Keys |
Island used for trade (important plants? animals?) |
12 |
Conlang |
Desert - Sa're |
Shrine - 'Ja |
Territory/large landmass |
Story important islamd in some way. |
Island info (d12)
A random result will be collated from each column