2d100 | Result |
---|---|
2-5 |
the ability to drain other beings' willpower Roll on "Delivery" |
6-9 |
the ability to drain other beings' vitality Roll on "Delivery" |
10-13 |
the ability to drain other beings' agility Roll on "Delivery" |
14-17 |
the ability to drain other beings' intelligence Roll on "Delivery" |
18-21 |
the ability to drain other beings' strength Roll on "Delivery" |
22-25 |
the ability to drain other beings' perceptiveness Roll on "Delivery" |
26 |
the ability to absorb all damage but one specific weakness |
27 |
acidic blood |
28 |
the ability to animate corpses as minions |
29 |
the ability to animate inanimate objects as minions |
30 |
the ability to animate plants as minions |
31 |
the ability to animate stone objects as minions |
32 |
an aura that prevents mundane creatures from coming close |
33 |
an aura that prevents magic from working in an area around it |
34 |
an aura that instantly kills all plant life close to it |
35 |
a blurred appearance that makes it difficult to pin down |
36 |
the ability to inflict wounds that can only be healed by incredible magic |
37 |
the ability to cause victims to dance uncontrollably Roll on "Delivery" |
38 |
the ability to instantly destroy stone Roll on "Delivery" |
39 |
the ability to instantly destroy wood Roll on "Delivery" |
40 |
the ability to disintegrate creatures Roll on "Delivery" |
41 |
the ability to randomly teleport away creatures Roll on "Delivery" |
42 |
the ability to dispel magical effects at-will |
43 |
the ability to duplicate into smaller, independent beings when attacked |
44 |
the ability to generate illusory doubles of itself |
45 |
the ability to supernaturally hear things nearby regardless of interposing barriers |
46 |
the ability to supernaturally see nearby things regardless of their line of sight |
47 |
the ability to badly confuse creatures Roll on "Delivery" |
48 |
a contagious curse that causes anyone killed by it to turn into another of its kind |
49 |
the ability to cause wounds that can only heal naturally |
50 |
the ability to cause instant death Roll on "Delivery" |
51 |
the ability to instantly destroy metal Roll on "Delivery" |
52 |
the ability to instantly destroy any weapon it is struck with |
53 |
the ability to create a damaging barrier Roll on "Delivery" |
54 |
the ability to cause blindness Roll on "Delivery" |
55-62 |
the ability to do Resolve: {massive amounts of|extra} critical damage |
63 |
the ability to generate and see through an area of darkness around it |
64 |
the ability to cause deafness Roll on "Delivery" |
65 |
the ability to degrade armor Roll on "Delivery" |
66 |
the ability to cause disease Roll on "Delivery" |
67 |
the ability to cause fear Roll on "Delivery" |
68 |
immunity to all mind-effecting magic |
69-70 |
Resolve: {resistance|immunity} to the cold |
71-72 |
Resolve: {resistance|immunity} to all bludgeoning attacks |
73-74 |
Resolve: {resistance|immunity} to all cutting attacks |
75-76 |
Resolve: {resistance|immunity} to fire |
77-78 |
Resolve: {resistance|immunity} to lightning |
79 |
a chance to ignore any spell cast against it |
80 |
immunity to a certain spell |
81 |
the ability to create a solid barrier |
82 |
the ability to trap victims in solid material Roll on "Delivery" |
83 |
a contagious curse that causes those wounded by it to slowly transform into another of its kind |
84 |
Resolve: {resistance|immunity} to damage from acid |
85-86 |
the ability to perform extra attacks against a single target |
87-88 |
the ability to change its color for camouflage |
89-90 |
the ability to deal extra damage with a charging attack |
91-92 |
the ability to charm victims Roll on "Delivery" |
93-94 |
the ability to deal continuous damage with its normal attacks |
95-96 |
the ability to see perfectly in the dark |
97 |
the ability to see the invisible |
98 |
a heavily-armored body |
99 |
extremely difficult-to-avoid attacks |
100 |
{% resultfirst = exclude pattern:" combined with " source:{Re-roll 2 times (unique results only)} %} {% result = split sep:", " source:{$resultfirst} %} LOWER(Roll on {{result.1}}) combined with LOWER(Roll on {{result.2}}) |
101-104 |
highly-damaging attacks |
105 |
extremely quick movements |
106 |
high resistance to all effects |
107-110 |
Resolve: {resistance|immunity} to all damage from nonmagical weaponry |
111-115 |
Resolve: {resistance|immunity} to all weaponry that isn't Resolve: {silver|bronze|cold iron|wooden} or magical |
116-119 |
the ability to shape-shift into Resolve: {75%?{human|animal|another monstrous} form|20%?several {JOIN(" and ", Roll on {human|animal|monstrous} 2 times (unique results only)))|human, animal, and monstrous|{human|animal|monstrous}} forms|any living creature it wishes} |
120-124 |
extreme perceptiveness |
125-130 |
attacks that carry potentially-lethal venom |
131-132 |
Resolve: {resistance|immunity} to piercing attacks |
133 |
deadly poison delivered Roll on "Delivery" |
134 |
the ability to stun Roll on "Delivery" |
135-138 |
highly stealthy movements |
139-140 |
immunity to mental attacks |
141 |
natural invisibility |
142 |
the ability to cause massive damage Roll on "Delivery" |
143 |
the ability to sap the experience of victims Roll on "Delivery" |
144-145 |
Resolve: {the ability to become {liquid|gaseous} at-will|a body perpetually in a {liquid|gaseous} form} |
146 |
the ability to paralyze victims Roll on "Delivery" |
147-152 |
the ability to quickly regenerate from wounds Resolve: {75%?until it dies|and can only be killed by a specific method} |
153-154 |
the ability to cast Resolve: {arcane|divine} magic |
155-157 |
extremely quick reflexes |
158 |
the ability to enlarge victims Resolve: {human|animal|another monstrous} |
159 |
the ability to magically hinder victims Roll on "Delivery" |
160 |
the ability to create illusions |
161 |
immunity to all but a small handful of spells |
162-163 |
Resolve: {resistance|immunity} to physical damage |
164 |
the ability to become incorporeal at-will |
165 |
the ability to create magical light |
166-167 |
the ability to Resolve: {75%?temporarily|permanently} drain magical objects of their power |
168 |
the ability to move across dimensions other than the mundane |
169 |
the ability to reflexively attack anything that attacks it |
170 |
the ability to summon local wildlife to its aid |
171 |
the ability to swallow victims whole |
172 |
the ability to read the minds of creatures around it |
173 |
the ability to make victims glow with light |
174-175 |
the ability to heat metal Roll on "Delivery" |
176 |
perpetual incorporeality |
177 |
the ability to shatter victims' sanity Roll on "Delivery" |
178 |
the ability to drain victims of all of their current magical power Roll on "Delivery" |
179 |
the ability to permanently paralyze a victim's limb Roll on "Delivery" |
180 |
the ability to erase victims' memories Roll on "Delivery" |
181 |
the ability to mimic inanimate objects |
182 |
the ability to phase in and out of the physical world as it attacks |
183 |
the ability to psychically attack victims Roll on "Delivery" |
184 |
the ability to shrink victims Roll on "Delivery" |
185 |
the ability to create zones of complete silence |
186 |
the ability to slow victims Roll on "Delivery" |
187 |
the ability to reflect magic cast at it back at the caster |
188 |
the ability to spoil all of a victim's carried perishables Roll on "Delivery" |
189 |
an incredibly adhesive body |
190 |
incredibly rapid attacks |
191 |
telekinesis |
192 |
the ability to teleport |
193 |
the ability to transmute metal to wood Roll on "Delivery" |
194 |
the ability to transmute stone to mud Roll on "Delivery" |
195 |
the ability to see through all illusions and invisibility |
196 |
the ability to petrify victims Roll on "Delivery" |
197 |
the ability to leave no trace of its passing |
198 |
the ability to cause victims to be both paralyzed and rendered invisible to all but the creature Roll on "Delivery" |
199 |
the ability to throw its voice |
200 |
the ability to survive without air |