SpecialAbility (2d100)

2d100 Result

2-5

the ability to drain other beings' willpower Roll on "Delivery"

6-9

the ability to drain other beings' vitality Roll on "Delivery"

10-13

the ability to drain other beings' agility Roll on "Delivery"

14-17

the ability to drain other beings' intelligence Roll on "Delivery"

18-21

the ability to drain other beings' strength Roll on "Delivery"

22-25

the ability to drain other beings' perceptiveness Roll on "Delivery"

26

the ability to absorb all damage but one specific weakness

27

acidic blood

28

the ability to animate corpses as minions

29

the ability to animate inanimate objects as minions

30

the ability to animate plants as minions

31

the ability to animate stone objects as minions

32

an aura that prevents mundane creatures from coming close

33

an aura that prevents magic from working in an area around it

34

an aura that instantly kills all plant life close to it

35

a blurred appearance that makes it difficult to pin down

36

the ability to inflict wounds that can only be healed by incredible magic

37

the ability to cause victims to dance uncontrollably Roll on "Delivery"

38

the ability to instantly destroy stone Roll on "Delivery"

39

the ability to instantly destroy wood Roll on "Delivery"

40

the ability to disintegrate creatures Roll on "Delivery"

41

the ability to randomly teleport away creatures Roll on "Delivery"

42

the ability to dispel magical effects at-will

43

the ability to duplicate into smaller, independent beings when attacked

44

the ability to generate illusory doubles of itself

45

the ability to supernaturally hear things nearby regardless of interposing barriers

46

the ability to supernaturally see nearby things regardless of their line of sight

47

the ability to badly confuse creatures Roll on "Delivery"

48

a contagious curse that causes anyone killed by it to turn into another of its kind

49

the ability to cause wounds that can only heal naturally

50

the ability to cause instant death Roll on "Delivery"

51

the ability to instantly destroy metal Roll on "Delivery"

52

the ability to instantly destroy any weapon it is struck with

53

the ability to create a damaging barrier Roll on "Delivery"

54

the ability to cause blindness Roll on "Delivery"

55-62

the ability to do Resolve: {massive amounts of|extra} critical damage

63

the ability to generate and see through an area of darkness around it

64

the ability to cause deafness Roll on "Delivery"

65

the ability to degrade armor Roll on "Delivery"

66

the ability to cause disease Roll on "Delivery"

67

the ability to cause fear Roll on "Delivery"

68

immunity to all mind-effecting magic

69-70

Resolve: {resistance|immunity} to the cold

71-72

Resolve: {resistance|immunity} to all bludgeoning attacks

73-74

Resolve: {resistance|immunity} to all cutting attacks

75-76

Resolve: {resistance|immunity} to fire

77-78

Resolve: {resistance|immunity} to lightning

79

a chance to ignore any spell cast against it

80

immunity to a certain spell

81

the ability to create a solid barrier

82

the ability to trap victims in solid material Roll on "Delivery"

83

a contagious curse that causes those wounded by it to slowly transform into another of its kind

84

Resolve: {resistance|immunity} to damage from acid

85-86

the ability to perform extra attacks against a single target

87-88

the ability to change its color for camouflage

89-90

the ability to deal extra damage with a charging attack

91-92

the ability to charm victims Roll on "Delivery"

93-94

the ability to deal continuous damage with its normal attacks

95-96

the ability to see perfectly in the dark

97

the ability to see the invisible

98

a heavily-armored body

99

extremely difficult-to-avoid attacks

100

{% resultfirst = exclude pattern:" combined with " source:{Re-roll 2 times (unique results only)} %}

{% result = split sep:", " source:{$resultfirst} %}

LOWER(Roll on {{result.1}}) combined with LOWER(Roll on {{result.2}})

101-104

highly-damaging attacks

105

extremely quick movements

106

high resistance to all effects

107-110

Resolve: {resistance|immunity} to all damage from nonmagical weaponry

111-115

Resolve: {resistance|immunity} to all weaponry that isn't Resolve: {silver|bronze|cold iron|wooden} or magical

116-119

the ability to shape-shift into Resolve: {75%?{human|animal|another monstrous} form|20%?several {JOIN(" and ", Roll on {human|animal|monstrous} 2 times (unique results only)))|human, animal, and monstrous|{human|animal|monstrous}} forms|any living creature it wishes}

120-124

extreme perceptiveness

125-130

attacks that carry potentially-lethal venom

131-132

Resolve: {resistance|immunity} to piercing attacks

133

deadly poison delivered Roll on "Delivery"

134

the ability to stun Roll on "Delivery"

135-138

highly stealthy movements

139-140

immunity to mental attacks

141

natural invisibility

142

the ability to cause massive damage Roll on "Delivery"

143

the ability to sap the experience of victims Roll on "Delivery"

144-145

Resolve: {the ability to become {liquid|gaseous} at-will|a body perpetually in a {liquid|gaseous} form}

146

the ability to paralyze victims Roll on "Delivery"

147-152

the ability to quickly regenerate from wounds Resolve: {75%?until it dies|and can only be killed by a specific method}

153-154

the ability to cast Resolve: {arcane|divine} magic

155-157

extremely quick reflexes

158

the ability to enlarge victims Resolve: {human|animal|another monstrous}

159

the ability to magically hinder victims Roll on "Delivery"

160

the ability to create illusions

161

immunity to all but a small handful of spells

162-163

Resolve: {resistance|immunity} to physical damage

164

the ability to become incorporeal at-will

165

the ability to create magical light

166-167

the ability to Resolve: {75%?temporarily|permanently} drain magical objects of their power

168

the ability to move across dimensions other than the mundane

169

the ability to reflexively attack anything that attacks it

170

the ability to summon local wildlife to its aid

171

the ability to swallow victims whole

172

the ability to read the minds of creatures around it

173

the ability to make victims glow with light

174-175

the ability to heat metal Roll on "Delivery"

176

perpetual incorporeality

177

the ability to shatter victims' sanity Roll on "Delivery"

178

the ability to drain victims of all of their current magical power Roll on "Delivery"

179

the ability to permanently paralyze a victim's limb Roll on "Delivery"

180

the ability to erase victims' memories Roll on "Delivery"

181

the ability to mimic inanimate objects

182

the ability to phase in and out of the physical world as it attacks

183

the ability to psychically attack victims Roll on "Delivery"

184

the ability to shrink victims Roll on "Delivery"

185

the ability to create zones of complete silence

186

the ability to slow victims Roll on "Delivery"

187

the ability to reflect magic cast at it back at the caster

188

the ability to spoil all of a victim's carried perishables Roll on "Delivery"

189

an incredibly adhesive body

190

incredibly rapid attacks

191

telekinesis

192

the ability to teleport

193

the ability to transmute metal to wood Roll on "Delivery"

194

the ability to transmute stone to mud Roll on "Delivery"

195

the ability to see through all illusions and invisibility

196

the ability to petrify victims Roll on "Delivery"

197

the ability to leave no trace of its passing

198

the ability to cause victims to be both paralyzed and rendered invisible to all but the creature Roll on "Delivery"

199

the ability to throw its voice

200

the ability to survive without air