d50 | Result |
---|---|
1 |
The islands are connected by long tunnels dug out by a gigantic monster. |
2 |
The giant spiders of the Webbed Isle were originally bred by the elves for their silk. |
3 |
The Penguin Pirates have been raiding treasure-loaded ships in the area. |
4 |
The pollen of the Shimmering trees puts the birds and lizards in a frenzied fury. |
5 |
Tiny punk mold-men are said to live on the Isle of Blooms. |
6 |
The best beer in the archipelago is produced by Marlo the Mad, an immortal mage. |
7 |
Dwarf-like creatures are endlessly battling arcane aberrations on the Ruined Isle to prevent them from taking over the world. |
8 |
Boneback and Crystalback Wydarrs were originally a single species of Softback Wydarrs. |
9 |
Copper-rimed portals were set up by the elves for swift travel across the islands. |
10 |
The apes of Rand's Retreat built their own city deep in the jungle. |
11 |
Sea-polished rubies can be found on the red beach of the Shimmering Jungle at low tide. Just don't be there when the sea level rises! |
12 |
An evil witch dug her lair under the ruined tower of Southspire Island. |
13 |
The color blue has completely disappeared from the Webbed Isle. |
14 |
Plants and animals are at war with each other on the Isle of Blooms. |
15 |
A full-blown inn appeared overnight on the Isle of Marlo a few months ago. |
16 |
Kobolds have been sighted, sailing from the Webbed Isle to Southspire Island. |
17 |
Martel renegades have set up their own settlement elsewhere on Rand's Retreat. |
18 |
Dire albino gorillas are the apex predator in the Shimmering Jungle. They can break a man's spine barehanded! |
19 |
Salt imps have transformed most of the Ruined Isle into a barren wasteland. |
20 |
Some bamboo sprouts on Rand's Retreat are so old they became sentient. |
21 |
Treasure found floating around has risen up from a sunken elven temple. |
22 |
A tiger-headed god is ruling over the green lizardmen. That's why they are prohibited from eating cats. |
23 |
One of the 7 dragons in the multiverse has been sleeping for eons under the Shimmering Jungle, bidding its time. |
24 |
The yellow coral towers on the Isle of Blooms are fiercely defended by an army of boars. |
25 |
The rainbow beach on the Isle of Marlo is made of thousands of broken up glass bottles. |
26 |
There is a mass grave of green lizardmen younglings on Northspire Island. New corpses are piled up every day. |
27 |
The almonds grown on Rand's Retreat are bitter because the trees are watered using the tears of those who lost their comrades. |
28 |
The two sky-defying spires at the north and south-west of the archipelago are unholy lighthouses used to guide ghost ships. |
29 |
The ancestors of both tribes of lizardmen came from an unknown continent far to the west of the Swordfish Islands. |
30 |
The ruins of the Isle of Blooms are haunted by the vengeful spirits of the dwarves killed by the elves in ancient times. |
31 |
The Swordfish Islands are the only emerging part of a single huge continent that sunk millennia ago due to the weight of elven cities. |
32 |
The ogres of Hot Springs Island are fake. Trust me, I have seen my share of real ogres back home. |
33 |
The rainbow clouds of the Shimmering Jungle can make you see beyond the physical plane. |
34 |
The spider-people of the Webbed Isle often cure adventurers… In their large smokehouses. |
35 |
The crystals of the Ruined Isle can speak, but the unholy language they use is darker than a moonless night. |
36 |
Inhaling the bluish spores raining down on the Isle of Blooms grants remote viewing for a limited time. |
37 |
The silk imps from the Webbed Isle can weave a fabric smoother and softer than a baby's posterior. |
38 |
A gigantic tree is growing underwater, north of the Webbed Isle. At night, a faint lament can be heard, rising from under the waves. |
39 |
The colossus on Rand's Retreat is actually a giant golem that can be controlled from the inside. |
40 |
There used to be a third spire on the Swordfish Islands, but the elves took it with them when they fled away. |
41 |
At the dawn of the world, 9 oldkins created the islands. Speaking their true names grants dominion over the archipelago. |
42 |
Jeremy Rand became rich when he found bottomless riches in one of the volcanoes. He left most of it untouched. |
43 |
The plants of the Isle of Blooms have sworn revenge over mankind, only a master gardener could appease them. |
44 |
Some foreigners from far away lands cannot see Hot Springs Island. It's like it's not even here! |
45 |
The only reason Green Lizardmen built their five luxurious villas on the Northspire Island is to spite Swordfish Bay residents. |
46 |
The elven god of gardening was a giant snake, that's why snake hieroglyphs are found near weird plants. |
47 |
Most traps in the ruins of the Shimmering Jungle can be avoided by following the arrows engraved in the walls. |
48 |
The Blue Lizardmen of Southspire Island can see the future by eating poisonous mushrooms. |
49 |
A rival trading company hired a coven of witches to curse the Swordfish Islands in order to prevent the Martel from making profits. |
50 |
The last expedition didn't come back to Swordfish Bay because their wish to go back home was granted by a powerful genie. |