Classic Gygax-Style Dungeon Room Contents (d100)

d100 Content

1-9

An inappropriately large number of humanoid monsters (Roll 2d20+7 is the specific number, see table 2a for monster type).

10-15

A puzzle or riddle testing player knowledge of the English language, the DM’s favorite foods or the adventure.

16-24

A woefully cursed item (see table 2b for cursed items).

25-40

A woefully cursed item that also changes the character’s gender (again, see table 2b).

41-51

An inescapable deathtrap.

52-65

An elaborate pun.

66-74

A thinly veiled reference towards the characters of the DM and all of his friends who aren’t playing in this game.

75-80

Bees. Millions of them.

81-87

1d3 demon lords or dukes of Hell (see table 2c for random ludicrous planar entities).

88-92

A dragon (see table 2d for random dragon colors). The dragon gains +2 to hit any character who questions how the mighty beast could fit in such a small room.

93-99

A crossover with modern Earth, the Old West, science fiction or classic literature.

100

An inappropriately large amount of treasure (see tables 2e-z for treasure contents).