d8 | Result |
---|---|
1 |
Tyrannical – Elite Foes have 50% more health |
2 |
Unstable – Every 4 rooms explored, the ground shakes. All characters lose D20 HP from the falling rubble, but so do enemies at the start of each combat |
3 |
Empowered – All enemies deal an extra 1 damage per attack |
4 |
Fearless – Enemies encountered here will never flee due to low numbers |
5 |
Toxic Blood – When slain, fiends and foes splash the player characters with toxic blood. Pass a CON Test or lose 1 HP per enemy killed |
6 |
Bolstered – When an opponent dies it enrages the other members of its group, who deal an extra 5 damage per attack |
7 |
Necrotic – Successful enemy attacks infect the players with a necrotic disease that reduces all healing received during combat by 50% |
8 |
Armored – All enemies here have suffered a mutation that covers them in armored plates, which grants them Armor (1) |
DoBS - Special Conditions [Indoor Locations] (d8)
Citation
Disciples of Bone and Shadow - Conquered Sun Edition