{% name = roll_chart id:68008 %}
{% hp = {{1d6}} %}
{% spell = roll_chart id:68011 %}
{% spellname = {{spell.Spell}} %}
{% spelldesc = {{spell.Description}} %}
{%elif Gender == "Male"%} Resolve: {{Roll on "Name" (columns: 2)}} Resolve: {{Roll on "Name" (columns: 3)}}
{%else%} Resolve: {{1?{{Roll on "Name" (columns: 1)}}|2?{{Roll on "Name" (columns: 2)}}}} Resolve: {{Roll on "Name" (columns: 3)}}
{%end%}
HP
{$hp}/{$hp}
A Resolve: {Roll 2d20+10} year old. You are LOWER(Roll on {{Roll on "Background"}}). Resolve: {{Roll on "Traits" (columns: 1)}} physique, LOWER(Roll on {{Roll on "Traits" (columns: 3)}}) hair, LOWER(Roll on {{Roll on "Traits" (columns: 2)}}) skin, and LOWER(Roll on {{Roll on "Traits" (columns: 4)}}) face. Has LOWER(Roll on {{Roll on "Traits" (columns: 5)}}) speech. Resolve: {{Roll on "Traits" (columns: 7)}}, but LOWER(Roll on {{Roll on "Traits" (columns: 8)}}). Has been LOWER(Roll on {{Roll on "Traits" (columns: 10)}}) in the past.
STR
Resolve: {Roll 3d6} | DEX
Resolve: {Roll 3d6} | WIL
Resolve: {Roll 3d6}
What was your first encounter with the unknown?
Roll on "Abyss"
What is your character’s initial ideology/beliefs? What lens do they use to interpret the world and guide them toward action?
Roll on "Untitled - Sat 19 Nov 14:33:35"
List one significant person to the investigator. What is their relationship?
Roll on "Untitled - Sat 19 Nov 14:33:36"
List one contact the investigator has.
Roll on "Untitled - Sat 19 Nov 14:33:36"
Backpack
Phone
Starting Cash ($Resolve: {Roll 3d10* 3d10 })
Notebook and pen
Roll on "Weapon"
Roll on "Gear"
Roll on "Memento"
Roll on "Bonus"
Equip notes
10 slots:
- Backpack (6 slots, if empty it can be used as a sleeping bag)
- Body and hands (4 slots)
bulky = 2 slots
small items can be bundled
d100 | Male | Female | Surname |
---|---|---|---|
1 |
James |
Mary |
Smith |
2 |
Robert |
Patricia |
Johnson |
3 |
John |
Jennifer |
Williams |
4 |
Michael |
Linda |
Brown |
5 |
David |
Elizabeth |
Jones |
6 |
William |
Barbara |
García |
7 |
Richard |
Susan |
Miller |
8 |
Joseph |
Jessica |
Davis |
9 |
Thomas |
Sarah |
Rodríguez |
10 |
Charles |
Karen |
Martínez |
11 |
Christopher |
Lisa |
Hernández |
12 |
Daniel |
Nancy |
López |
13 |
Matthew |
Betty |
González |
14 |
Anthony |
Margaret |
Wilson |
15 |
Mark |
Sandra |
Anderson |
16 |
Donald |
Ashley |
Thomas |
17 |
Steven |
Kimberly |
Taylor |
18 |
Paul |
Emily |
Moore |
19 |
Andrew |
Donna |
Jackson |
20 |
Joshua |
Michelle |
Martin |
21 |
Kenneth |
Carol |
Lee |
22 |
Kevin |
Amanda |
Pérez |
23 |
Brian |
Dorothy |
Thompson |
24 |
George |
Melissa |
White |
25 |
Timothy |
Deborah |
Harris |
26 |
Ronald |
Stephanie |
Sánchez |
27 |
Edward |
Rebecca |
Clark |
28 |
Jason |
Sharon |
Ramírez |
29 |
Jeffrey |
Laura |
Lewis |
30 |
Ryan |
Cynthia |
Robinson |
31 |
Jacob |
Kathleen |
Walker |
32 |
Gary |
Amy |
Young |
33 |
Nicholas |
Angela |
Allen |
34 |
Eric |
Shirley |
King |
35 |
Jonathan |
Anna |
Wright |
36 |
Stephen |
Brenda |
Scott |
37 |
Larry |
Pamela |
Torres |
38 |
Justin |
Emma |
Nguyen |
39 |
Scott |
Nicole |
Hill |
40 |
Brandon |
Helen |
Flores |
41 |
Benjamin |
Samantha |
Green |
42 |
Samuel |
Katherine |
Adams |
43 |
Gregory |
Christine |
Nelson |
44 |
Alexander |
Debra |
Baker |
45 |
Frank |
Rachel |
Hall |
46 |
Patrick |
Carolyn |
Rivera |
47 |
Raymond |
Janet |
Campbell |
48 |
Jack |
Catherine |
Mitchell |
49 |
Dennis |
Maria |
Carter |
50 |
Jerry |
Heather |
Roberts |
51 |
Tyler |
Diane |
Gómez |
52 |
Aaron |
Ruth |
Phillips |
53 |
Jose |
Julie |
Evans |
54 |
Adam |
Olivia |
Turner |
55 |
Nathan |
Joyce |
Parker |
56 |
Henry |
Virginia |
Eldrige |
57 |
Douglas |
Victoria |
Xi |
58 |
Zachary |
Kelly |
Chan |
59 |
Peter |
Lauren |
Park |
60 |
Kyle |
Christina |
Adeje |
61 |
Ethan |
Joan |
Adebayo |
62 |
Walter |
Evelyn |
Ahmed |
63 |
Noah |
Judith |
Patel |
64 |
Jeremy |
Megan |
Abimbola |
65 |
Christian |
Andrea |
Silva |
66 |
Keith |
Cheryl |
Santos |
67 |
Roger |
Hannah |
Costa |
68 |
Terry |
Jacqueline |
Tanaka |
69 |
Gerald |
Martha |
Watanabe |
70 |
Harold |
Gloria |
Aoki |
71 |
Sean |
Teresa |
Zhang |
72 |
Austin |
Ann |
Li |
73 |
Carl |
Sara |
Chen |
74 |
Arthur |
Madison |
Ami |
75 |
Lawrence |
Frances |
Ilan |
76 |
Dylan |
Kathryn |
Gold |
77 |
Jesse |
Janice |
White |
78 |
Jordan |
Jean |
Leoni |
79 |
Bryan |
Abigail |
Eriksson |
80 |
Billy |
Alice |
Bergman |
81 |
Joe |
Julia |
Karlsson |
82 |
Bruce |
Judy |
Kowal |
83 |
Gabriel |
Sophia |
Nowak |
84 |
Logan |
Grace |
Blood |
85 |
Albert |
Denise |
Strong |
86 |
Willie |
Amber |
Swift |
87 |
Alan |
Doris |
Petrov |
88 |
Juan |
Marilyn |
Portnoi |
89 |
Wayne |
Danielle |
Meena |
90 |
Elijah |
Beverly |
Jain |
91 |
Randy |
Isabella |
Chill |
92 |
Roy |
Theresa |
Khan |
93 |
Vincent |
Diana |
Rai |
94 |
Ralph |
Natalie |
Christopoulos |
95 |
Eugene |
Brittany |
Drake |
96 |
Russell |
Charlotte |
Blair |
97 |
Bobby |
Marie |
Bahar |
98 |
Mason |
Kayla |
Forte |
99 |
Philip |
Alexis |
Santiago |
100 |
Louis |
Lori |
Ozturk |
d10 | Physique | Hair | Skin | Face | Speech | Clothing | Virtue | Vice | Reputation | Misfortune |
---|---|---|---|---|---|---|---|---|---|---|
1 |
Statuesque |
Dark |
Bald |
Chiseled |
Blunt |
Antique |
Ambitious |
Aggressive |
Oddball |
Abandoned |
2 |
Athletic |
Oily |
Long |
Elongated |
Formal |
Elegant |
Merciful |
Vengeful |
Dangerous |
Defrauded |
3 |
Brawny |
Birthmark |
Braided |
Square |
Booming |
Bloody |
Courageous |
Bitter |
Wise |
Addicted |
4 |
Lanky |
Pale |
Wispy |
Broken |
Stuttering |
Frayed |
Humble |
Lazy |
Honest |
Demoted |
5 |
Towering |
Tanned |
Oily |
Bony |
Droning |
Rancid |
Disciplined |
Craven |
Respected |
Blackmailed |
6 |
Short |
Perfect |
Filthy |
Soft |
Precise |
Foreign |
Tolerant |
Nervous |
Boor |
Discredited |
7 |
Stout |
Pockmarked |
Wavy |
Sharp |
Gravelly |
Soiled |
Honorable |
Deceitful |
Ambitious |
Condemned |
8 |
Scrawny |
Rosy |
Frizzy |
Rat-like |
Squeaky |
Livery |
Gregarious |
Rude |
Loafer |
Disowned |
9 |
Rugged |
Weathered |
Curly |
Sunken |
Cryptic |
Frumpy |
Serene |
Greedy |
Repulsive |
Cursed |
10 |
Curvy |
Tattooed |
Luxurious |
Round |
Whispery |
Filthy |
Cautious |
Vain |
Entertainer |
Exiled |
d20 | Result |
---|---|
1 |
a Journalist |
2 |
Old Money |
3 |
a Store Clerk |
4 |
an Author |
5 |
a Private Investigator |
6 |
a Professor |
7 |
a Cleric (ex?) |
8 |
Very Online |
9 |
a Medic |
10 |
a Lawyer |
11 |
an Archivist |
12 |
a Gig-Worker |
13 |
an Artist |
14 |
in Trades |
15 |
an Athlete |
16 |
a Social Worker |
17 |
a Criminal |
18 |
in Finance |
19 |
a Drifter |
20 |
in Hospitality |
d100 | Spell | Description |
---|---|---|
1 |
Adhere |
An object is covered in extremely sticky slime. |
2 |
Anchor |
A strong wire sprouts from your arms, affixing itself to two points within 50ft on each side. |
3 |
Object |
An object obeys your commands as best it can. |
4 |
Anthropomorphize |
An animal either gains human intelligence or human appearance for one day. |
5 |
Arcane Eye |
You can see through a magical floating eyeball that flies around at your command. |
6 |
Astral Prison |
An object is frozen in time and spacewithin an invulnerable crystal shell. |
7 |
Attract |
Two objects are strongly magnetically attracted to each other if they come within 10ft. |
8 |
Auditory Illusion |
You create illusory sounds that seem to come from a direction of your choice. |
9 |
Babble |
A creature must loudly and clearly repeat everything you think. It is otherwise mute. |
10 |
Bait Flower |
A plant sprouts from the ground that emanates the smell of decaying flesh. |
11 |
Beast Form |
You and your possessions transform into a mundane animal. |
12 |
Befuddle |
A creature of your choice is unable to form new short-term memories for the duration of the spell. |
13 |
Body Swap |
You switch bodies with a creature you touch. If one body dies, the other dies as well. |
14 |
Charm |
A creature you can see treats you as a friend. |
15 |
Comprehend |
You become fluent in all languages for a short while. |
16 |
Command |
A target obeys a single three-word command that does not harm it. |
17 |
Cone of Foam |
Dense foam sprays from your hand, coating the target. |
18 |
Control Plants |
Nearby plants and trees obey you and gain the ability to move at a slow pace. |
19 |
Control Weather |
You may alter the type of weather at will, but you do not otherwise control it. |
20 |
Cure Wounds |
Restore 1d4 STR per day to a creature you can touch. |
21 |
Deafen |
All nearby creatures are deafened. |
22 |
Detect Magic |
You can see or hear nearby magical auras. |
23 |
Disassemble |
Any of your body parts may be detached and reattached at will, without causing pain or damage. You can still control them. |
24 |
Disguise |
You may alter the appearance of one character at will as long as they remain humanoid. Attempts to duplicate other characters will seem uncanny. |
25 |
Displace |
An object appears to be up to 15ft from its actual position. |
26 |
Earthquake |
The ground begins shaking violently. Structures may be damaged or collapse. |
27 |
Elasticity |
Your body can stretch up to 10ft. |
28 |
Elemental Wall |
A straight wall of ice or fire 50ft long and 10ft high rises from the ground. |
29 |
Filch |
A visible item teleports to your hands. |
30 |
Flare |
A bright ball of energy fires a trail of light into the sky, revealing your location to friend or foe. |
31 |
Fog Cloud |
A dense fog spreads out from you. |
32 |
Frenzy |
A nearby creature erupts in a frenzy of violence. |
33 |
Gate |
A portal to a random plane opens. |
34 |
Gravity Shift |
You can change the direction of gravity, but only for yourself. |
35 |
Greed |
A creature develops an overwhelming urge to possess a visible item of your choice. |
36 |
Haste |
Your movement speed is tripled. |
37 |
Hatred |
A creature develops a deep hatred of another creature or group and wishes to destroy them. |
38 |
Hear Whispers |
You can hear faint sounds clearly. |
39 |
Hover |
An object hovers, frictionless, 2ft above the ground. It can hold up to one humanoid. |
40 |
Hypnotize |
A creature enters a trance and will truthfully answer one yes or no questions you ask it. |
41 |
Icy Touch |
A thick ice layer spreads across a touched surface, up to 10ft in radius. |
42 |
Identify Owner |
Letters appear over the object you touch, spelling out the name of the object's owners, if there are any. |
43 |
Illuminate |
A floating light moves as you command. |
44 |
Invisible Tether |
Two objects within 10ft of each other cannot be moved more than 10ft apart. |
45 |
Knock |
A nearby mundane or magical lock unlocks – loudly. |
46 |
Leap |
You jump up to 10ft high, once. |
47 |
Liquid Air |
The air around you becomes swimmable. |
48 |
Magic Dampener |
All nearby magical effects have their effectiveness halved. |
49 |
Manse |
A sturdy, furnished cottage appears for 12 hours. You can permit and forbid entry to it at will. |
50 |
Marble Craze |
Your pockets are full of marbles, and will refill every 30 seconds. |
51 |
Masquerade |
A character’s appearance and voice becomes identical to those of a character you touch. |
52 |
Miniaturize |
A creature you touch is shrunk down to the size of a mouse. |
53 |
Mirror Image |
An illusory duplicate of yourself appears and is under your control. |
54 |
Mirrorwalk |
A mirror becomes a gateway to another mirror that you looked into today. |
55 |
Multiarm |
You temporarily gain an extra arm. |
56 |
Night Sphere |
A 50ft wide sphere of darkness displaying the night sky appears before you. |
57 |
Objectify |
You become any inanimate object between the size of a grand piano and an apple. |
58 |
Ooze Form |
You become a living jelly. |
59 |
Pacify |
A creature near you has an aversion to violence. |
60 |
Phobia |
A nearby creature becomes terrified of an object of your choice. |
61 |
Pit |
A pit 10ft wide and 10ft deep opens in the ground. |
62 |
Primal Surge |
An creature rapidly evolves into a future version of its species. |
63 |
Push/Pull |
An object of any size is pulled directly towards you or pushed directly away from you with the strength of one man. |
64 |
Raise Dead |
A skeleton rises from the ground to serve you. They are incredibly stupid and can only obey simple orders. |
65 |
Raise Spirit |
The spirit of a nearby corpse manifests and willanswer 1 question. |
66 |
Read Mind |
You can hear the surface thoughts of nearby creatures. |
67 |
Repel |
Two objects are strongly magnetically repelled from each other within 10ft. |
68 |
Scry |
You can see through the eyes of a creature you touched earlier today. |
69 |
Sculpt Elements |
Inanimate material behaves like clay in your hands. |
70 |
Sense |
Choose one kind of object (key, gold, arrow, jug, etc.). You can sense the nearest example. |
71 |
Missile Shield |
A creature you touch is protected from mundane missile attacks For one minute. |
72 |
Shroud |
A creature you touch is invisible until they move. |
73 |
Shuffle |
Two creatures you can see instantly switch places. |
74 |
Sleep |
A creature you can see falls into a light sleep. |
75 |
Slick |
Every surface in a 30ft radius becomes extremely slippery. |
76 |
Smoke Form |
Your body becomes living smoke that you can control. |
77 |
Snail Knight |
10 minutes after casting, a knight sitting astride a giant snail rides into view. He is able to answer most questions related to quests and chivalry, and may aid you if he finds you worthy. |
78 |
Sniff |
You can smell even the faintest traces of scents. |
79 |
Sort |
Inanimate items sort themselves according to categories you set. |
80 |
Spectacle |
A clearly false but impressive illusion of your choice appears, under your control. It may be up to the size of a palace and has full motion and sound. |
81 |
Spellsaw |
A whirling blade flies from your chest, clearing any plant material in its way. It is otherwise harmless. |
82 |
Spider Climb |
You can climb surfaces like a spider. |
83 |
Summon Cube |
Once per second you may summon or banish a 3-foot-wide cube of earth. New cubes must be affixed to the earth or to other cubes. |
84 |
Swarm |
You become a swarm of crows, rats, or piranhas. You can only be harmed by blast attacks. |
85 |
Telekinesis |
You may mentally move 1 item under 60lbs. |
86 |
Telepathy |
Two creatures can hear each the thoughts of the other, no matter how far apart they move. |
87 |
Teleport |
An object or person you can see is transported from one place to another in a 50ft radius. |
88 |
Target Lure |
An object you touch becomes the target of any nearby spell. |
89 |
Thicket |
A thicket of trees and dense brush up to 50ft wide suddenly sprouts up. |
90 |
Summon Idol |
A carved stone statue the size of a mule rises from the ground. |
91 |
Time Control |
Time in a 50ft bubble slows down or increases by 10% for 30 seconds. |
92 |
True Sight |
You see through all nearby illusions. |
93 |
Upwell |
A spring of seawater appears. |
94 |
Vision |
You completely control what a creature sees. |
95 |
Visual Illusion |
A silent, immobile, room-sized illusion of your choice appears. |
96 |
Ward |
A silver circle 50ft across appears on the ground. Choose one species that cannot cross it. |
97 |
Web |
Your wrists shoot thick webbing. |
98 |
Widget |
A primitive version of a drawn tool or item appears before you, and disappears after a short time. |
99 |
Wizard Mark |
Your finger can shoot a stream of ulfire-colored paint. This paint is only visible to you, and can be seen at any distance, even through solid objects |
100 |
X-Ray Vision |
You can see through walls, dirt, clothing, etc. |
d20 | Result |
---|---|
1 |
Armored Vest |
2 |
Improvised or Crude Weapon |
3 |
Improvised or Crude Weapon |
4 |
Improvised or Crude Weapon |
5 |
Improvised or Crude Weapon |
6 |
Improvised or Crude Weapon |
7 |
Improvised or Crude Weapon |
8 |
Dagger, Baton, Taser/Mace or pistol |
9 |
Dagger, Baton, Taser/Mace or pistol |
10 |
Dagger, Baton, Taser/Mace or pistol |
11 |
Dagger, Baton, Taser/Mace or pistol |
12 |
Dagger, Baton, Taser/Mace or pistol |
13 |
Dagger, Baton, Taser/Mace or pistol |
14 |
Dagger, Baton, Taser/Mace or pistol |
15 |
Dagger, Baton, Taser/Mace or pistol |
16 |
Dagger, Baton, Taser/Mace or pistol |
17 |
Rifle or Shotgun |
18 |
Rifle or Shotgun |
19 |
Rifle or Shotgun |
20 |
Magic |
d10 | Result |
---|---|
1 |
A note from a lost love |
2 |
A letter in a language you cannot identify |
3 |
An item from your background |
4 |
A book filled with names (in another’s handwriting) |
5 |
A business card with a number written on the back |
6 |
A voice recording |
7 |
A piece of jewelry carved from bone |
8 |
A heavily redacted file |
9 |
A will |
10 |
A small, old figurine |
d20 | Result |
---|---|
1 |
Night Vision Goggles |
2 |
Handcuffs |
3 |
Flashbang |
4 |
Spray paint |
5 |
Zip Ties |
6 |
Grappling Hook & rope |
7 |
Directional Microphone |
8 |
Laptop & Printer |
9 |
Binoculars |
10 |
Body bag |
11 |
Glass cutting tools |
12 |
Kevlar rope |
13 |
Chain & Lock |
14 |
Tactical Flashlight |
15 |
A box with no seam |
16 |
Good Camera |
17 |
Ancient Tome |
18 |
An ivory necklace (+1 Stability) |
19 |
Lockpicks |
20 |
Bolt Cutters |
d18 | Result |
---|---|
1 |
Roll on "Weapon" |
2 |
Roll on "Weapon" |
3 |
Roll on "Weapon" |
4 |
Roll on "Weapon" |
5 |
Roll on "Weapon" |
6 |
Roll on "Gear" |
7 |
Roll on "Gear" |
8 |
Roll on "Gear" |
9 |
Roll on "Gear" |
10 |
Roll on "Gear" |
11 |
Roll on "Gear" |
12 |
Roll on "Gear" |
13 |
Roll on "Memento" |
14 |
Roll on "Memento" |
15 |
Roll on "Memento" |
16 |
Roll on "Memento" |
17 |
Roll on "Memento" |
18 |
Magic |
d10 | Result |
---|---|
1 |
Lost a loved one under mysterious circumstances. |
2 |
The evidence online is too much to be ignored. |
3 |
Witnessed something in the darkness. |
4 |
You survived an attack you cannot explain. |
5 |
Something is lurking in your dreams. |
6 |
Someone close to you is pulling you in, or pushing you away. |
7 |
Cult activity (perhaps they recruited someone significant). |
8 |
You may be a card carrying member in a secret society. |
9 |
You read something not meant for mortal minds. |
10 |
You haven’t yet, that’s what session 1 is for! |
d10 | Result |
---|---|
1 |
Everything has a rational explanation rooted in science. |
2 |
Individuals can make a difference. |
3 |
You ascribe to a specific political ideology. |
4 |
A specific religion guides you. |
5 |
Morality is black and white. |
6 |
You believe in fate and it directly impacts your life. |
7 |
Belief in higher powers. Astrology, spirituality, etc. |
8 |
Free will is the only truth. |
9 |
There are deep truths that others are not aware of. The answers are out there. |
10 |
You believe in the power of community. |
d10 | Result |
---|---|
1 |
Family member |
2 |
Online associate |
3 |
Lover (current or former) |
4 |
Hero |
5 |
Friend |
6 |
Rival |
7 |
Mentor |
8 |
A Specialist |
9 |
Protege |
10 |
NPC |