d20 | Reason |
---|---|
1 |
Community has something the villain wants; total destruction might be overkill, but the villain doesn‘t want to (or can‘t, for some reason) get what he wants through a stealthier approach |
2 |
Community has upset the villain’s deity by its actions |
3 |
Community irritates the villain because it is aligned with goodness or law |
4 |
Community irritates the villain because it is free and spreading concepts of liberty |
5 |
Community irritates the villain because it is too happy and cheerful |
6 |
Community is owned or ruled by the villain’s rival |
7 |
Community is too close to the villain’s secret lair |
8 |
Community is too close to the villain’s well-known lair |
9 |
Community knows something about the villain’s past |
10 |
Community knows something about the villain’s weakness or weak spot |
11 |
Community offers economic competition to the villain’s own operations |
12 |
Omens have told the villain to destroy the community |
13 |
Revenge Roll on "Table 1-19: Reason for Seeking Vengeance/Revenge" |
14 |
The community is harboring one of the villain’s enemies or rivals |
15 |
Villain seeks to bring about the pre-requisites of a prophesy, and one pre-requisite seems to require the destruction of this community |
16 |
Villain seeks to send a message to others about his power, or to turn this community into an example |
17 |
Villain wants the bodies of the dead |
18 |
Villain wants the location, and all inhabitants need to be gone |
19 |
Villain’s racial hatreds |
20 |
Villain’s religious hatreds |
Table 1-18: Reason for Destroying the Particular Community (d20)
For use with Table 1-11: Master Table of Villainous Plans
The villain is targeting a community for destruction. Tables follow for the intended method, the villain’s reason for wanting to destroy the community, and a subtable to provide additional detail if the reason is vengeance.
Citation
Tome of Adventure Design, p. 33 (http://www.drivethrurpg.com/product/97423/Tome-of-Adventure-Design?affiliate_id=678287)