d100 | Good-Aligned Group to be Targeted | Intended Method of Destruction |
---|---|---|
1-5 |
All followers and worshippers of a particular deity |
Alter effects of the group’s activities, turning the results into something deleterious instead of beneficial (poisoning new wells, appointing cruel masters to run the new orphanage, etc.). Less creative villains might just be sabotaging the projects once finished (burning the orphanage instead of turning it into an evil training ground, for example). |
6-10 |
All good-aligned individuals in a particular area |
Animal or non-summoned monster trained (or otherwise prepared by magic, or breeding) to hunt down the targeted members of the community |
11-15 |
All powerful good-aligned individuals in a particular area |
Arson directed at a building, holy site, or meeting place of the community (likely part of a larger pattern of intimidation) |
16-20 |
An association dominated by leaders of good alignment (ranging from a charitable brotherhood to a guild of merchants whose leaders are staunchly good) |
Arson directed at the residences of members of the community. |
21-25 |
Anyone disregarding a particular evil-oriented law (or decree of an evil temple not actually part of the government) such as a requirement to wear an evil symbol or worship an evil idol, refusal to contribute to the army of an evil warlord, etc. |
Cause diseases (infection or supernatural) |
26-30 |
Anyone returning from a pilgrimage to a particular holy site |
Economic sabotage |
31-35 |
Anyone supporting a good-aligned leader during a time of evil rebellion and riots |
Giving dangerous gifts that do something more than what they appear to do. Snakes hidden in gifts are a very simple example. |
36-40 |
Anyone who was present at a particular religious ritual held in the recent past |
Indirect murders by poison or traps. Generally this will involve enticing community members to a particular location, or targeting a place where the members meet. |
41-45 |
Apprentices or henchmen of a powerful good-aligned individual such as a good wizard. To make this unclear at the outset, the initial targets might be the apprentices of the original apprentices. |
Infiltration and dissention. The villain has a way to join (or have one of his minions join) the community, who will then spread lies that will break the community apart. Faked evidence might be involved. |
46-50 |
Descendants of those who attended a particular religious event in the forgotten or even ancient past |
Kidnapping and brainwashing |
51-55 |
Followers of a good-aligned prophet’s teachings (possibly being identified because they wear a particular holy symbol or amulet) |
Outside slander. Instead of spreading lies within the community, the villain spreads lies about the community to everyone else. The objective is to cause mob violence or legal oppression that will break or kill the members of the community. |
56-60 |
Jury or judge that convicted an evil leader |
Overt attacks on members by villain himself |
61-65 |
Members of a race known to be predominantly of good alignment (dwarves, for instance) |
Overt attacks on members of community by villain’s minions |
66-70 |
Members of an underground freedom movement in a tyrannical government (villain might be a member of the secret police or the inquisition) |
Overt attacks on members of community by villain’s minions |
71-75 |
Members of underground religious movement in an evil theocratic region or an area in which an evil religion holds considerable authority |
Serial robberies (can include robberies of the group’s caravans, homes, or places of business as well as direct robberies such as muggings). |
76-80 |
Military order affiliated with good alignment but no particular faith |
Stealthy murders by villain himself |
81-85 |
Military order attached to a particular faith |
Stealthy murders by villain himself |
86-90 |
Military order attached to a particular good-aligned temple |
Stealthy murders by villain’s minions |
91-95 |
Only the priests and higher followers of a particular deity |
Stealthy murders by villain’s minions |
96-100 |
Poverty-stricken people of good alignment in a certain area |
Summoned monster (a demon, spectral thing, or extra- planar horror) ordered to hunt down and slay members of the community |
Table 1-20: Destruction of Good-Aligned Groups (d100)
For use with Table 1-11: Master Table of Villainous Plans
The villain seeks to destroy a particular association of good-aligned people. Roll on each column. Commoner methods are repeated more than once in the “Method” column.
Citation
Tome of Adventure Design, p. 36 (http://www.drivethrurpg.com/product/97423/Tome-of-Adventure-Design?affiliate_id=678287)
A random result will be collated from each column