d100 | Result | Quantity |
---|---|---|
1 |
Kraken in lair, requires magic/treasure to pass** |
1 |
2 |
Kraken |
1 |
3 |
Abandoned sailing ship |
1 |
4 |
Quipper |
1 |
5 |
Pirates on boat |
3 |
6 |
No wind for days halving speed |
1D6 |
7 |
Sea of quippers (do no harm, jump in boat and die for food) |
Too many |
8 |
Unmarked island (sleeping dragon turtle)** |
1 |
9 |
Stowaway found |
1 |
10 |
Survivors from wreckage found |
1 |
11 |
Megaladon** |
1 |
12 |
Ship that foolishly disguised itself as a dragon turtle is met and watched as it is sunk** |
1 |
13 |
Whale |
1 |
14 |
Bad storm |
1d12 hours |
15 |
Ancient gold dragon seeking to destroy evil |
1 |
16 |
Bad storm |
1d4 days |
17 |
Pod of Atlantans(not aggressive) |
5 |
18 |
Ship has begun to leak with no way of repairing it** |
1 |
19 |
Pod of whales |
20 |
20 |
A lazy crew member didn’t throw his pipe remains into the ocean. Fire!!** |
1 |
21 |
Plague rats have already killed some of the crew |
4 |
22 |
Message in a bottle (roll d20)** |
1 |
23 |
A sickness befalls the crew(con save DC 15) poisoned for 1d6 days |
1 |
24 |
Pirates of the undead, on the fastest ship in the sea “the black opal”** |
1 |
25 |
A coffin floats past, covered in barnacles. If the players choose to haul it onto the ship they will find the word “CASSIUS” is engraved above the lock. Inside rests a long-forgotten vampire who will attack the crew one-by-one at night if aboard the ship** |
1 |
26 |
Traveling brothel ship passes by “the lusty crustacean” |
1 |
27 |
Pod of dolphins follows the ship |
1d4 hours |
28 |
Copper dragon lazily floats about |
1 |
29 |
Emerging whale splashes the ship and causes it to rock |
1 |
30 |
Rogue wave seen 10 min in advance, what do you do |
1 |
31-40 |
Roll again (the players avoid that roll) |
1 |
41 |
Map in a bottle** |
1D10 |
42 |
Fog rolls in** |
1D4 Days |
43 |
Stranded ship found with broken mast(ghost ship, fox mast to set free) |
1 |
44 |
Moana coconut men ship** |
1 |
45 |
Sea of giant jellyfish preventing any entrance to the water |
1D6 Days |
46 |
Bioluminescence (if received for day roll, apply to night encounter)** |
1 |
47 |
Food poisoning(DC 15 CON check or 1 level of exhaustion added) |
1 |
48 |
40 burned and charred bodies rose to the surface of the water, the ship inexplicably begins to shake violently** |
1 |
49 |
A gold and white comet streaks across the sky in broad daylight(white and gold dragon fighting PP 20) |
1 |
50-60 |
Roll again (the players see signs that the next roll has occurred recently) |
1 |
61 |
Floating hut** |
Roll 1D20 |
62 |
Dragon turtle friendly |
1 |
63 |
Swarm of leaches |
1 |
64 |
Leviathan |
1 |
65 |
Merchant ship with 2x price on all regular items |
1 |
66 |
Cave with note from Ace to Kas** |
1D12 |
67 |
Whirlpool** |
1 |
68 |
Wreckage of a merchant ship (magic item underwater) |
1 |
69 |
Sirens on the nearby rocks DC 18 CON check |
6 |
70 |
Leviathan in lair |
1 |
71 |
Merchant ship w/ 3/4 the price on rare magic items |
1 |
72 |
Something large on the ship goes missing** |
1 |
73-76 |
Storms |
1D4 days |
77 |
Scurvy among the crew** |
1 |
78 |
the food has spoiled must find new food |
1 |
79 |
The sea tile the ship is currently in moves in a directions of the DM’s choosing |
2D6 |
80-88 |
the sky clears and the wind dies down, your crew must now row halving speed |
1 |
89 |
The boat begins to rock left to right slowly, the wind dies down, the ship stops moving** |
|
90 |
Floating city (mirage)** |
1 |
91 |
Swarm of quippers |
1 |
92 |
Rapture tower** |
|
93 |
Low tide cave has appeared, 1D4 hours to high tide Successful 2 DC 18 survival checks to get through the cave Ace’s magic items are in these caves** |
1D6 magic item list |
94 |
Pass through the next sea tile instantly, leaving it undiscovered |
1 |
95 |
“Blue urchin mist” suddenly the crew mutinies and the players must kill their crew, at the end it is revealed the mist knocks everyone out for days** |
1D4 |
96 |
Dragon turtle (aggressive) |
1 |
97 |
Restart maze** |
|
98 |
“Blue fish mist” knocks everyone out for days without any explanation |
1D4 |
99 |
Impenetrable barrier surrounding the next tile One of The kraken’s training territories for the human sacrifices like Luna** |
1 |
100 |
Floating city (real)** |
1 |
ragnarok sea chart (d100)
strong text