Matrix Anomaly Effects (d20)

d20 Result

1

Windows and doors from building are gone

2

"Pest Control" arrives seeking to terminate all "bugs"

3

Doors no longer lead to the correct room/hallway

4

Entire neighborhood is reset; streets and buildings are shuffled

5

Weather change/ Roll on "Weather Simple Randomizer"

6

Weather change/ Roll on "Weird Weather"

7

Rooms and hallways, but not doors and windows, are shuffled

8

Shadows grow ominously long and inky black; you swear you see eyes staring back at you from the dark

9

Gravity is reversed and you may attempt to manipulate the effect to your favor. On a weak hit or miss, you are In a Bad Spot. On a strong hit, add +2 to your next move as long as you are using the gravity to your advantage; you are In Control.

10

The rooms expand massively in proportion to you. Or are you shrinking in proportion to them?

11

All Hardlines in the neighborhood are cut

12

Police officers

13

SWAT Team

14

1 Agent

15

If you are in a vehicle, it instantly runs out of fuel and stops working. If you are not in a vehicle, reroll.

16

If you are in a vehicle, it accelerates to dangerous speeds and your breaks stop working. If you are not in a vehicle, reroll.

17

Your weapons are entirely out of ammo

18

Bodies of water in the area (even puddles and bathtubs) lead to other bodies of water. Roll on the location chart if you go through on. You may roll to harness these backdoors. Strong Hit= In control, choose your exit point.  Weak Hit= upon exiting the body of water, you are in a bad spot. Miss= Same as Weak Hit but you also Suffer -1. Envision what misfortune awaits you on the other side.

19

Day and Night are switched.

20

The power goes out. If you sneak around, and +1 to your next move.