Encounters & Hooks: Towns and Cities (d12)

d12 Result

1

Thieves / Conmen / Shady People: Roll on "Thieves / Conmen / Shady People"

2

Town Crier: Roll on "Town Crier"

3

Nobility: Roll on "Nobility"

4

Runaway Stuff! Roll on "Runaway Stuff"

5

Hunters / Poachers / Smugglers: Roll on "Hunters / Poachers / Smugglers"

6

Town Watch, Gangs, and Secret Societies: Roll on "Town Watch, Gangs, and Secret Societies"

7

Monks / Priests / Holy men: Roll on "Monks / Priests / Holy men"

8

Drunks / Beggars: Roll on "Drunks / Beggars"

9

City Things: Roll on "City Things"

10

Armies / Battles: Roll on "Armies / Battles"

11

Monsters: Roll on "Drunks / Beggars"

12

Magic Beings / Forces: Roll on "Magic Beings / Forces"