DREAMONS (Major)

A random result will be collated from each column

APPEARANCE

Roll on "APPEARANCE"

STATS

Roll on "HD / HP"     Armor: Roll highest(3, 4d6)     Speed: Roll 1d10*10     Save: Roll 1d20+1, Roll 1d10+1, Roll 1d6+1

COURT

Roll on "COURT"

IMMUNITY

Fear, Confusion, Sleep

RESISTANCE

Area-effect magic

WEAKNESS

Offers of betrayal, Pinching, Speaking its true name acts as successful Hold or Command spell (unless it knows speaker's true name as well)

ATTACK
  • Attack (Roll 1d4 attacks), each 2 random dice (2D6, 1D4+1D20, etc.) Keep consistent for encounter

  • Summon Allies 1D4+2 Minor Dreamons (twice/day)

  • Return to Pandæmonium See SPECIAL

  • Cast Spell see COURT

SPECIAL
  • Can send messages to a sleeping target

  • Gets 3 points per round to spend at the end of an enemy’s turn (1 action per turn):
    Single Attack (cost 1)
    Move (cost 1) Up to max speed
    Cast Spell (cost 2) First spell in their Order’s list
    Save Any Fail (cost 3) Take 10 damage

  • Advantage on actions that draw attention to itself

  • Advantage on influencing Minor Dreamons (automatically succeeds if part of the same Court)

  • RETURNING TO PANDÆMONIUM
    Whether returning by death or by choice, leaves behind a cloud of smoke shaped like the Dreamon and a few objects relating to their appearance and Court

  • If slain, will leave behind a ring corresponding to their Court and resurrect in Pandæmonium in 1D6 days

ECCENTRICITIES

Choose Roll 1d6+2 of the following traits (attacks are bolded):


Subcharts

APPEARANCE (6d6 + d6)

6d6 + d6 IT LOOKS LIKE A... AND IT... AND IT...

7

It looks like a BABY (Sleeping)...

and it RIDES a spider...

and it SMELLS like lemons.

8

It looks like a BABY (Wearing overalls)...

and it RIDES an alligator...

and it SMELLS like cedar.

9

It looks like a BABY (Wearing dress)...

and it RIDES a camel...

and it SMELLS like fresh baking.

10

It looks like a BABY (Wearing Costume)...

and it RIDES a bIg cat...

and it SMELLS like perfume.

11

It looks like a BABY (Crying)...

and it RIDES a cloud...

and it SMELLS like burnt meat.

12

It looks like a BABY (Twins)...

and it RIDES a dragon...

and it SMELLS like death.

13

It looks like a CHILD (Sick)...

and it HOLDS a book...

and it MOVES by swimming.

14

It looks like a CHILD (In a suit)...

and it HOLDS an instrument...

and it MOVES by dancing.

15

It looks like a CHILD (Wearing a school uniform)...

and it HOLDS a small chest...

and it MOVES by gliding.

16

It looks like a CHILD (In a sailor's outfit)...

and it HOLDS a scepter...

and it MOVES silently.

17

It looks like a CHILD (In a dress)...

and it HOLDS a sword & shield...

and it MOVES only on walls

18

It looks like a CHILD (Royalty)...

and it HOLDS an elemental weapon...

and it MOVES 6 inches off the ground.

19

It looks like an ADULT (Farmer)...

and is MISSING its mouth...

and it LOOKS ODD (Black & white).

20

It looks like an ADULT (Smith)...

and is MISSING its limbs...

and it LOOKS ODD (Like an oil painting).

21

It looks like an ADULT (Scholar)...

and is MISSING its torso...

and it LOOKS ODD (Blurry).

22

It looks like an ADULT (Soldier)...

and is MISSING its head...

and it LOOKS ODD (Two-dimensional).

23

It looks like an ADULT (Noble)...

and is MISSING its lower half...

and it LOOKS ODD (Transparent).

24

It looks like an ADULT (Royalty)...

and is MISSING its left half...

and it LOOKS ODD (Glowing).

25

It looks like an ELDER (Servant)...

and has TOO MANY fingers...

and its FACE IS OBSCURED (Giant leaf).

26

It looks like an ELDER (Painter)...

and has TOO MANY hands...

and its FACE IS OBSCURED (Butterfly).

27

It looks like an ELDER (Hunter)...

and has TOO MANY legs...

and its FACE IS OBSCURED (Smoke).

28

It looks like an ELDER (Sailor)...

and has TOO MANY eyes...

and its FACE IS OBSCURED (Dinner plate).

29

It looks like an ELDER (Decorated soldier)...

and has TOO MANY mouths...

and its FACE IS OBSCURED (Element).

30

It looks like an ELDER (Royalty)...

and has TOO MANY heads...

and its FACE IS OBSCURED (Golden mask).

31

It looks like a ROBED FIGURE (Rags)...

and is SURROUNDED BY flies...

and it's WRAPPED IN cobwebs.

32

It looks like a ROBED FIGURE (Red linen)...

and is SURROUNDED BY red smoke...

and it's WRAPPED IN moss.

33

It looks like a ROBED FIGURE (Black wool)...

and is SURROUNDED BY dancing lights...

and it's WRAPPED IN lace.

34

It looks like a ROBED FIGURE (Velvet)...

and is SURROUNDED BY eyes...

and it's WRAPPED IN furs.

35

It looks like a ROBED FIGURE (Embroidered cashmere)...

and is SURROUNDED BY floating sabres...

and it's WRAPPED IN silk.

36

It looks like a ROBED FIGURE (Silk & lace)...

and is SURROUNDED BY an elemental ring...

and it's WRAPPED IN gold foil.

37

It looks like a SKELETON (Covered in bugs)...

and is MERGED WITH a frog...

and it has BACKWARDS clothing.

38

It looks like a SKELETON (Tattered clothes)...

and is MERGED WITH a bat...

and it has BACKWARDS hands.

39

It looks like a SKELETON (Priest)...

and is MERGED WITH a snake...

and it has BACKWARDS joints.

40

It looks like a SKELETON (Warrior)...

and is MERGED WITH an owl...

and it has BACKWARDS limbs.

41

It looks like a SKELETON (Colorful bones)...

and is MERGED WITH a goat...

and it has a BACKWARDS head(s).

42

It looks like a SKELETON (Royalty)...

and is MERGED WITH horse...

and it has BACKWARDS eyes.

HD / HP (3d6)

3d6 Result

3

HD: 3     HP: 30

4

HD: 4     HP: 40

5

HD: 5     HP: 50

6

HD: 6     HP: 60

7

HD: 7     HP: 70

8

HD: 8     HP: 80

9

HD: 9     HP: 90

10

HD: 10     HP: 100

11

HD: 11     HP: 110

12

HD: 12     HP: 120

13

HD: 13     HP: 130

14

HD: 14     HP: 140

15

HD: 15     HP: 150

16

HD: 16     HP: 160

17

HD: 17     HP: 170

18

HD: 18     HP: 180

COURT (d4)

d4 Result

1

COINS

Court Spells:

  • Coin Toss Target either loses half max HP or gains it
  • Money Lender Consume target’s GP and heal the total value, can save for half
  • Burning Pockets Fire damage equal to target’s GP and coins are destroyed, save for half

2

CUPS

Court Spells:

  • Tempest into Teacup Redirect magic attack into empty container (one attack per lidded container)
  • Runneth Over Consume single liquid of target
  • Explode Liquids All containers holding liquids in 30´ radius explode (waterskins, bottles, etc.), can save if a personal item

3

SWORDS

Court Spells:

  • Dull Blade Single weapon’s damage is diminished (1D8 becomes 1D6, 2D6 becomes 2D4, 2D4 becomes 1D4, etc.), if can’t be reduced then weapon is destroyed

  • Double Edged All bladed weapons in area increase damage (1D4 becomes 1D6, 2D8 becomes 2D10, 3D12 becomes 4D12, etc.)

  • Control Swords All non-sentient swords in 30´ radius become sentient allies of Dreamon (30´ Hover, HP: 10, AC: 10) until defeated or end of encounter, can save if a personal item

4

WANDS

Court Spells:

  • Tragic Magic Roll dice closest to target’s highest spell slot, destroys that slot for remainder of encounter (can save for half, minimum level 1 slot)

  • Control Wands/Scrolls All non-sentient wands/scrolls in 30´ radius become sentient allies of Dreamon (30´ Hover, HP: 10, AC: 10) until defeated or end of encounter, can save if a personal item

  • Destroy Magic Item Save or object loses magic (GM determines if it can be repaired)