d20 | Result |
---|---|
1 |
No Encounter |
2-5 |
Roll on "BLOCK QUIRK" or Roll on "DOOK QUIRK" |
6 |
Roll on "ACCIDENT WAITING TO HAPPEN" |
7-11 |
Roll on "CREATURE" |
12-16 |
Roll on "NPC" |
17 |
Well or Mirror |
18-19 |
Stairs leading up or down |
20 |
Almost Alice or Glass Gorgon |
Subcharts
BLOCK QUIRK (d4)
d4 | Result |
---|---|
1 |
(AREA) All lights go out unless one or more doors are open |
2 |
(AREA) Magic silence for 1 hour |
3 |
(AREA) Roll on "CREATURE" (dice="1d10") or Roll on "NPC" (dice="1d10") of unusual size |
4 |
(AREA) Ground covered in salt |
DOOK QUIRK (d4)
d4 | Result |
---|---|
1 |
(DOOR) Padlocked (Mundane) |
2 |
(DOOR) Door opening is half width |
3 |
(DOOR) Door disappears for 1 hour (door opening still exists) |
4 |
(DOOR) Opens to Observatory (1-13) |
ACCIDENT WAITING TO HAPPEN (d4)
d4 | Result |
---|---|
1 |
(ACCIDENT WAITING TO HAPPEN) Forgotten cable on floor. Save or fall prone. |
2 |
(ACCIDENT WAITING TO HAPPEN) Pocket of hot mustard. 30´ cloud for 4D6 poison or save for half. |
3 |
(ACCIDENT WAITING TO HAPPEN) Sinkhole under tracks. 10´ area. Save or fall 20´ and take 2D8. |
4 |
(ACCIDENT WAITING TO HAPPEN) Ceiling collapse blocks path. Anyone nearby take 6D6 or save for half. |
CREATURE (d12)
d12 | Result |
---|---|
1 |
1D6 Mome Raths or Jubjub Birds |
2 |
1D8 Grabbers (Ropes or Roots) |
3 |
2D4 Checkers |
4 |
1D6 Matchmakers |
5 |
1D6 Imps of the Perverse |
6 |
1D8 Mockeries |
7 |
2D4 Mirror Spiders |
8 |
1D6+1 Serpents |
9 |
2D4+1 Looking-Glass Creatures |
10 |
The Hand or 1D4 Spirits |
11 |
Roll on "CREATURE" (dice="1d10") + Roll on "CREATURE" (dice="1d10") |
12 |
Roll on "CREATURE" (dice="1d10") + Roll on "NPC" (dice="1d10") |
NPC (d12)
d12 | Result |
---|---|
1 |
1D4 Mice |
2 |
1D6 Sheep |
3 |
1D6 Cooks |
4 |
1D6+1 Dominoes |
5 |
1D6+1 Playing Cards |
6 |
1D4 Footmen |
7 |
Caterpillar |
8 |
White Rabbit |
9 |
1 Bishop |
10 |
1D4 Profits |
11 |
|
12 |
Roll on "NPC" (dice="1d10") + Roll on "CREATURE" (dice="1d10") |