d20 | Result |
---|---|
1 |
No Encounter |
2-5 |
Roll on "BLOCK QUIRK" or Roll on "DOOK QUIRK" |
6 |
Roll on "ACCIDENT WAITING TO HAPPEN" |
7-11 |
Roll on "CREATURE" |
12-16 |
Roll on "NPC" |
17 |
Well, Mirror, or Mouse Hole |
18-19 |
Stairs leading up or down |
20 |
Almost Alice or Glass Gorgon |
Subcharts
BLOCK QUIRK (d4)
d4 | Result |
---|---|
1 |
(BLOCK) All lights go out unless one or more doors are open |
2 |
(BLOCK) Magic silence for 1 hour |
3 |
(BLOCK) Low gravity for 1 hour |
4 |
(BLOCK) Ground covered in honey |
DOOK QUIRK (d4)
d4 | Result |
---|---|
1 |
(DOOR) Opens to Wasteland (1-16) |
2 |
(DOOR) Blocked by webbing |
3 |
(DOOR) Sentient doorknob |
4 |
(DOOR) Jammed (Peach) |
ACCIDENT WAITING TO HAPPEN (d4)
d4 | Result |
---|---|
1 |
(ACCIDENT WAITING TO HAPPEN) Small teacup pieces on floor. Save or shoe punctured (2D4 if barefoot). |
2 |
(ACCIDENT WAITING TO HAPPEN) Stray teapot (empty) falls from above. Save or 3D6. |
3 |
(ACCIDENT WAITING TO HAPPEN) Rotting tree falls. Collapses in 50´ line. Save or 4D6. |
4 |
(ACCIDENT WAITING TO HAPPEN) Quicksand under grass. 30´ area. Save or fall in up to waist. |
CREATURE (d12)
d12 | Result |
---|---|
1 |
1D6 Flowers or Weeds |
2 |
1D6 Insects or Moths |
3 |
1D6 Borogroves or Mome Raths |
4 |
2D4 Bats |
5 |
1D8 Grabbers (Branches or Roots) |
6 |
1D6 Slithy Toves |
7 |
2D4 Checkers |
8 |
1D4+1 Custards |
9 |
1D4+2 Jelly Cubes |
10 |
2 Humpty Dumpties |
11 |
Roll on "CREATURE" (dice="1d10") + Roll on "CREATURE" (dice="1d10") |
12 |
Roll on "CREATURE" (dice="1d10") + Roll on "NPC" (dice="1d10") |
NPC (d12)
d12 | Result |
---|---|
1 |
Bone King |
2 |
2D4 Mice |
3 |
1D6 House Geckos |
4 |
1 Domino |
5 |
1D6 Dominoes |
6 |
1D4 Footmen |
7 |
Cheshire Cat |
8 |
Dodo |
9 |
Duchess |
10 |
White Rabbit |
11 |
|
12 |
Roll on "NPC" (dice="1d10") + Roll on "CREATURE" (dice="1d10") |