d20 | Result |
---|---|
1 |
No Encounter |
2-5 |
Roll on "BLOCK QUIRK" or Roll on "DOOK QUIRK" |
6 |
Roll on "ACCIDENT WAITING TO HAPPEN" |
7-11 |
Roll on "CREATURE" |
12-16 |
Roll on "NPC" |
17 |
Well, Mirror, or Mouse Hole |
18-19 |
Stairs leading up or down |
20 |
Almost Alice or Glass Gorgon |
Subcharts
BLOCK QUIRK (d4)
d4 | Result |
---|---|
1 |
(BLOCK) Magic darkness for 1 hour |
2 |
(BLOCK) Creatures change to their natural size |
3 |
(BLOCK) Low gravity for 1 hour |
4 |
(BLOCK) Flooded (2˝ of water) |
DOOK QUIRK (d5)
d5 | Result |
---|---|
1 |
(DOOR) Opens to Arrival (1-01) |
2 |
(DOOR) Brick wall behind door |
3 |
(DOOR) Plays music while open |
4-5 |
(DOOR) Jammed (Plum) |
ACCIDENT WAITING TO HAPPEN (d4)
d4 | Result |
---|---|
1 |
(ACCIDENT WAITING TO HAPPEN) Half-buried rake. Save or 1D8 and blind for 1 minute. |
2 |
(ACCIDENT WAITING TO HAPPEN) 2D4 irrigation system geysers erupt. Save or lifted 10´ for 1D8. |
3 |
(ACCIDENT WAITING TO HAPPEN) Rotting tree falls. Collapses in 50´ line. Save or 4D6. |
4 |
(ACCIDENT WAITING TO HAPPEN) Stray bag of soil falls from above. Save or 3D6. |
CREATURE (d12)
d12 | Result |
---|---|
1 |
1D6 Flowers or Weeds |
2 |
1D6 Insects |
3 |
2D6 Moths |
4 |
1D6 Borogroves |
5 |
1D6+1 Bats |
6 |
1D6 Jubjub Birds |
7 |
1D8 Grabbers (Branches or Roots) |
8 |
1D4 Slithy Toves |
9 |
2D4 Checkers |
10 |
1D6 Crocodiles |
11 |
Roll on "CREATURE" (dice="1d10") + Roll on "CREATURE" (dice="1d10") |
12 |
Roll on "CREATURE" (dice="1d10") + Roll on "NPC" (dice="1d10") |
NPC (d12)
d12 | Result |
---|---|
1 |
Jester |
2 |
1D6 Mice |
3 |
1D8 House Geckos |
4 |
1D8 Dominoes |
5 |
1D4 Footmen |
6 |
Cheshire Cat |
7 |
The Tea Party |
8 |
Caterpillar |
9 |
Banker |
10 |
White Rabbit |
11 |
|
12 |
Roll on "NPC" (dice="1d10") + Roll on "CREATURE" (dice="1d10") |