d20 | Result |
---|---|
1 |
No Encounter |
2-5 |
Roll on "BLOCK QUIRK" or Roll on "DOOK QUIRK" |
6 |
Roll on "ACCIDENT WAITING TO HAPPEN" |
7-11 |
Roll on "CREATURE" |
12-16 |
Roll on "NPC" |
17 |
Well, Mirror, or Mouse Hole |
18-19 |
Stairs leading up or down |
20 |
Almost Alice or Glass Gorgon |
Subcharts
BLOCK QUIRK (d4)
d4 | Result |
---|---|
1 |
(BLOCK) All lights go out unless one or more doors are open |
2 |
(BLOCK) Magic silence for 1 hour |
3 |
(BLOCK) Roll on "CREATURE" (dice="1d10") or Roll on "NPC" (dice="1d10") of unusual size |
4 |
(BLOCK) Everything covered in dust |
DOOK QUIRK (d4)
d4 | Result |
---|---|
1 |
(DOOR) Padlocked (Mundane) |
2 |
(DOOR) Door opening is half height |
3 |
(DOOR) Painted wall behind door (looks like adjacent Block) |
4 |
(DOOR) Opens to Distant Hill (2-02) |
ACCIDENT WAITING TO HAPPEN (d4)
d4 | Result |
---|---|
1 |
(ACCIDENT WAITING TO HAPPEN) Fresh floor polish. Single target save or fall prone and 1D6. |
2 |
(ACCIDENT WAITING TO HAPPEN) Upturned nail in floor. Save or shoe punctured (2D4 if barefoot). |
3 |
(ACCIDENT WAITING TO HAPPEN) Wall collapse. First rumbling then 30´ line save or 4D6. |
4 |
(ACCIDENT WAITING TO HAPPEN) Ceiling decay. Chunk of mural falls in 10´ cube. Save or 4D6. |
CREATURE (d12)
d12 | Result |
---|---|
1 |
1D8 Dreamons (Minor) |
2 |
2D4 Moths |
3 |
1D6 Mock Turtles |
4 |
2D4 Matchmakers |
5 |
2D4 Imps of the Perverse |
6 |
1D4 Gryphons |
7 |
1D6 Looking-Glass Creatures |
8 |
1D4×2 Lost Soles |
9 |
1D4 Spirits or Dream Weavers |
10 |
1 Dreamon (Major) |
11 |
Roll on "CREATURE" (dice="1d10") + Roll on "CREATURE" (dice="1d10") |
12 |
Roll on "CREATURE" (dice="1d10") + Roll on "NPC" (dice="1d10") |
NPC (d12)
d12 | Result |
---|---|
1 |
White King |
2 |
1D8 Pawns |
3 |
Caterpillar |
4 |
1D4 Tortoises |
5 |
3 Tongues |
6 |
1D4 Knights |
7 |
1 Bishop |
8 |
1D6 Bishops |
9 |
White Queen |
10 |
1D4 Antipathies |
11 |
|
12 |
Roll on "NPC" (dice="1d10") + Roll on "CREATURE" (dice="1d10") |