d20 | Result |
---|---|
1 |
No Encounter |
2-5 |
Roll on "BLOCK QUIRK" or Roll on "DOOK QUIRK" |
6 |
Roll on "ACCIDENT WAITING TO HAPPEN" |
7-11 |
Roll on "CREATURE" |
12-16 |
Roll on "NPC" |
17 |
Well or Mirror |
18-19 |
Stairs leading up or down |
20 |
Almost Alice or Glass Gorgon |
Subcharts
BLOCK QUIRK (d4)
d4 | Result |
---|---|
1 |
(BLOCK) Magic darkness for 1 hour |
2 |
(BLOCK) Creatures change to their natural size |
3 |
(BLOCK) Roll on "CREATURE" (dice="1d10") or Roll on "NPC" (dice="1d10") of unusual size |
4 |
(BLOCK) Windy for 1 hour |
DOOK QUIRK (d4)
d4 | Result |
---|---|
1 |
(DOOR) Padlocked (Mundane) |
2 |
(DOOR) Door opening is half width |
3 |
(DOOR) Door disappears for 1 hour (door opening still exists) |
4 |
(DOOR) Opens to Fountains (2-04) |
ACCIDENT WAITING TO HAPPEN (d4)
d4 | Result |
---|---|
1 |
(ACCIDENT WAITING TO HAPPEN) Slick walkway. Single target save or fall prone and 1D6. |
2 |
(ACCIDENT WAITING TO HAPPEN) 2D4 irrigation system geysers erupt. Save or lifted 15´ for 2D6. |
3 |
(ACCIDENT WAITING TO HAPPEN) Tossed shovel from over nearest hedge. Save or 2D6. |
4 |
(ACCIDENT WAITING TO HAPPEN) Fertilizer bomb. Bad smell worsens then 30´ blast. 5D6 or save for half. |
CREATURE (d12)
d12 | Result |
---|---|
1 |
1D6 Dreamons (Minor) |
2 |
2D6 Flowers or Weeds |
3 |
1D8 Insects |
4 |
1D8 Grabbers (Roots) |
5 |
1D6 Slithy Toves or Crocodiles |
6 |
1D4 Topiaries |
7 |
1D6+1 Serpents |
8 |
1D4×2 Humpty Dumpties |
9 |
1 Dirtworm |
10 |
The Head |
11 |
Roll on "CREATURE" (dice="1d10") + Roll on "CREATURE" (dice="1d10") |
12 |
Roll on "CREATURE" (dice="1d10") + Roll on "NPC" (dice="1d10") |
NPC (d12)
d12 | Result |
---|---|
1 |
White King |
2 |
1D6 Sheep |
3 |
1D8 Pawns |
4 |
1D6+1 Playing Cards |
5 |
Caterpillar |
6 |
Dodo |
7 |
1D6 Knights |
8 |
1D6 Bishops |
9 |
White Queen |
10 |
Heart Queen |
11 |
|
12 |
Roll on "NPC" (dice="1d10") + Roll on "CREATURE" (dice="1d10") |