d20 | Result |
---|---|
1 |
No Encounter |
2-5 |
Roll on "BLOCK QUIRK" or Roll on "DOOK QUIRK" |
6 |
Roll on "ACCIDENT WAITING TO HAPPEN" |
7-11 |
Roll on "CREATURE" |
12-16 |
Roll on "NPC" |
17 |
Mirror or Dirtworm Tunnel |
18-19 |
Stairs leading up or down |
20 |
Almost Alice or Glass Gorgon |
Subcharts
BLOCK QUIRK (d4)
d4 | Result |
---|---|
1 |
(BLOCK) Sky goes dark unless one or more doors are open |
2 |
(BLOCK) Magic silence for 1 hour |
3 |
(BLOCK) Low gravity for 1 hour |
4 |
(BLOCK) Flooded (2˝ of water) |
DOOK QUIRK (d4)
d4 | Result |
---|---|
1 |
(DOOR) Opens to Vegetable Garden (2-17) |
2 |
(DOOR) Brick wall behind door |
3 |
(DOOR) Plays music while open |
4 |
(DOOR) Jammed (Blueberry) |
ACCIDENT WAITING TO HAPPEN (d4)
d4 | Result |
---|---|
1 |
(ACCIDENT WAITING TO HAPPEN) Small glass shards on floor. Save or shoe punctured (2D4 if barefoot). |
2 |
(ACCIDENT WAITING TO HAPPEN) Rotting tree falls. Collapses in 50´ line. Save or 4D6. |
3 |
(ACCIDENT WAITING TO HAPPEN) Tossed branch from over nearest hedge. Save or 2D6. |
4 |
(ACCIDENT WAITING TO HAPPEN) Stray frying pan falls from above. Save or 2D6. |
CREATURE (d12)
d12 | Result |
---|---|
1 |
1D8 Flowers or Weeds |
2 |
2D4 Bats |
3 |
1D8 Grabbers (Branches or Roots) |
4 |
1D6 Slithy Toves |
5 |
1 Topiary |
6 |
2D4 Topiaries |
7 |
1 Dirtworm |
8 |
Bandersnatch |
9 |
Jabberwock |
10 |
The Head |
11 |
Roll on "CREATURE" (dice="1d10") + Roll on "CREATURE" (dice="1d10") |
12 |
Roll on "CREATURE" (dice="1d10") + Roll on "NPC" (dice="1d10") |
NPC (d12)
d12 | Result |
---|---|
1 |
Jester |
2 |
1D6 Mice |
3 |
1D6 House Geckos |
4 |
1D8 Pawns |
5 |
Cheshire Cat |
6 |
Crow |
7 |
1D4 Footmen |
8 |
Tweedledee & Tweedledum |
9 |
1D6 Bishops |
10 |
1D6 Knights |
11 |
|
12 |
Roll on "NPC" (dice="1d10") + Roll on "CREATURE" (dice="1d10") |