3-03 Courthouse (d20)

d20 Result

1

No Encounter

2-5

Roll on "BLOCK QUIRK" or Roll on "DOOK QUIRK"

6

Roll on "ACCIDENT WAITING TO HAPPEN"

7-11

Roll on "CREATURE"

12-16

Roll on "NPC"

17

Well, Mirror, or Mouse Hole

18-19

Stairs leading up

20

Almost Alice or Glass Gorgon


Subcharts

BLOCK QUIRK (d4)

d4 Result

1

(BLOCK) Filled with dense fog

2

(BLOCK) Creatures shrink to Very Small size

3

(BLOCK) Low gravity for 1 hour

4

(BLOCK) Flooded (2˝ of water)

DOOK QUIRK (d4)

d4 Result

1

(DOOR) Opens to Croquet Court (3-04)

2

(DOOR) Brick wall behind door

3

(DOOR) Plays music while open

4

(DOOR) Jammed (Cherry)

ACCIDENT WAITING TO HAPPEN (d4)

d4 Result

1

(ACCIDENT WAITING TO HAPPEN) Puddle of tears on floor. Single target save or fall prone and 1D6.

2

(ACCIDENT WAITING TO HAPPEN) Poor column repair. Collapses in 30´ line. Save or 4D6.

3

(ACCIDENT WAITING TO HAPPEN) Stashed explosive. First a hiss then 40´ blast. 8D6 or save for half.

4

(ACCIDENT WAITING TO HAPPEN) Fleeing prisoner (Lobster) falls through ceiling. Save or 2D8.

CREATURE (d13)

d13 Result

1

1D8 Dreamons (Minor)

2

1D6 Borogroves

3

1D6 Mock Turtles

4

2D4 Matchmakers

5

1D6 Imps of the Perverse

6

1 Gryphon

7

1D4 Gryphons

8

1D8 Mockeries

9

1 Looking-Glass Creature

10

1D6 Looking-Glass Creatures

11

Roll on "CREATURE" (dice="1d10") + Roll on "CREATURE" (dice="1d10")

12-13

Roll on "CREATURE" (dice="1d10") + Roll on "NPC" (dice="1d10")

NPC (d12)

d12 Result

1

Heart King + Heart Queen

2

Jester + Cheshire Cat

3

1D4 Footmen or Playing Cards

4

The Tea Party or 3 Tongues

5

Lion & Unicorn

6

1D4 Kangaroos

7

Banker or White Rabbit

8

1D6 Profits

9

1D4 Executioners

10

1D4 Heart Knaves

11

Roll on "NPC" (dice="1d10") + Roll on "NPC" (dice="1d10")

12

Roll on "NPC" (dice="1d10") + Roll on "CREATURE" (dice="1d10")