3-15 Study (d20)

d20 Result

1

No Encounter

2-5

Roll on "BLOCK QUIRK" or Roll on "DOOK QUIRK"

6

Roll on "ACCIDENT WAITING TO HAPPEN"

7-11

Roll on "CREATURE"

12-16

Roll on "NPC"

17

Well, Mirror, or Mouse Hole

18-19

Stairs leading up

20

Almost Alice or Glass Gorgon


Subcharts

BLOCK QUIRK (d4)

d4 Result

1

(BLOCK) Filled with dense fog

2

(BLOCK) Creatures shrink to Very Small size

3

(BLOCK) Low gravity for 1 hour

4

(BLOCK) Flooded (2˝ of ink)

DOOK QUIRK (d4)

d4 Result

1

(DOOR) Opens to Theatre (3-16)

2

(DOOR) Brick wall behind door

3

(DOOR) Plays music while open

4

(DOOR) Jammed (Rhubarb)

ACCIDENT WAITING TO HAPPEN (d4)

d4 Result

1

(ACCIDENT WAITING TO HAPPEN) Upturned nail in floor. Save or shoe punctured (2D6 if barefoot).

2

(ACCIDENT WAITING TO HAPPEN) Forgotten scroll. Blinks for 1 min. before 30´ blast. 8D6 or save for half.

3

(ACCIDENT WAITING TO HAPPEN) Bookshelf topples from weight. 6D6 to all nearby or save for half.

4

(ACCIDENT WAITING TO HAPPEN) Vibrations loosen ceiling tile. 5´area save or 2D8.

CREATURE (d12)

d12 Result

1

3D4 Moths

2

3D4 Matchmakers

3

1D6+1 Tearriers

4

1D8 Mockeries

5

1 Shark

6

1D6+1 Custards

7

1D6+2 Jelly Cubes

8

1 Shuteye

9

1 Spirit

10

1 Dreamon (Major)

11

Roll on "CREATURE" (dice="1d10") + Roll on "CREATURE" (dice="1d10")

12

Roll on "CREATURE" (dice="1d10") + Roll on "NPC" (dice="1d10")

NPC (d12)

d12 Result

1

Heart King

2

2D4 Mice

3

1D4 Gnomes de Plume

4

1D8+1 Playing Cards

5

Walrus & Carpenter

6

1D4 Tortoises or Kangaroos

7

Banker or White Rabbit

8

3 Tongues

9

1D4 Heart Knaves

10

Heart Queen

11

Roll on "NPC" (dice="1d10") + Roll on "NPC" (dice="1d10")

12

Roll on "NPC" (dice="1d10") + Roll on "CREATURE" (dice="1d10")