5PH Injury Table (d100)

d100 Result

1-5

Gruesome Fate: Dead, and all carried equipment is damaged.

6-15

Death or Permanent Injury: Dead, or removed from the campaign.

16

Miraculous Escape: The character survives and receives +1 Luck, but all items carried are permanently lost.

17-30

Equipment Loss: Random carried item is damaged.

31-45

Crippling Wound: Requires Roll 1d6 credits of surgery immediately, or suffer -1 permanent reduction to highest of Speed or Toughness. Roll 1d6 turns in sickbay

46-54

Serious Injury: No long-term effect Roll 1d3+1 turns in sickbay

55-80

Minor Injuries: No long-term effect; 1 turn in sickbay

81-95

Knocked Out: No long-term effect

96-100

School of Hard Knocks: Earn 1 XP