Forbidden Lands Random Castle


Subcharts

Castle Purpose - Page 179 (1d36)

1d36 Original Purpose

1-5

Living Quarters

6-9

Trade

10-13

Guard Resource

14-16

Prison

17-21

Display of power

22-36

War

Castle Founder - Page 179 (1d36)

1d36 Who Built the Castle Known For

1-2

Elf

Bloodthirsty

3-6

Dwarf

Vengeance

7-8

Trader

Greed

9-10

Treasure Hunter

Stinginess

11-12

Priest

Vanity

13-14

Sorcerer

Wisdom

15-18

Bandit Chief

Beauty

19-23

Warrior

Glory

24-36

Noble

Cruelty

Castle Condition - Page 180 (d6)

d6 Castle Condition

1-2

Ruined

3

Decaying

4-5

Worn

6

Well Kept

Castle History - Page 180 (1d36)

1d36 History of the Castle

1-4

Ravaged by fire

5-9

Beset by a long and bloody siege

10-13

Afflicted by the plague

14-17

Inhabitants died of hunger

18-21

Abandoned by its builders

22-25

Fell during a bloody revolt

26-29

Conquered by enemy

30-31

The site of a tragic incident

32-34

Ravaged by years of war

35-36

Possessed by demons

Castle Is It Really Empty - Page 181 (1d36)

1d36 Is it really empty?

1-6

No, a colony of preying bats has moved in. See page 127.

7-11

No, a ghoul resides here. See page 122.

12

No, a ghoul resides here. See page 122.

13-18

No, Roll 4d6 skeletons wait in the darkness. See page 122.

19-25

No, a Roll on "Random Giant Monster" has taken the castle as its nest. It will soon return home.

26-35

Yes, but the place is cursed. Each turn (15 minutes), each adventurer suffers a fear attack rolled with 6 Base Dice.

36

Yes, it really is empty. For now.

Castle Who Has Moved In - Page 181 (1d36)

1d36 Who Has Moved In?

1-6

Bandits. If a small castle then Roll 1d6. If Medium then Roll 2d6. If Large then Roll 4d6. See page 183,

7-9

Rust Brothers. If a small castle then Roll 1d6. If Medium then Roll 2d6. If Large then Roll 3d6. See page 40.

10-11

1 x Random Monster from Bestiary.

12-13

Soldiers. If a small castle then Roll 1d6. If Medium then Roll 2d6. If Large then Roll 4d6. See page 183,

14-15

Riders. If a small castle then Roll 1d6. If Medium then Roll 2d6. If Large then Roll 4d6. See page 49.

16

1 x Random Monster from Bestiary.

17

Riders. If a small castle then Roll 1d6. If Medium then Roll 2d6. If Large then Roll 4d6. See page 49.

18-21

Orcs. If a small castle then Roll 1d6. If Medium then Roll 2d6. If Large then Roll 4d6. See page 64.

22-23

Goblins. If a small castle then Roll 1d6. If Medium then Roll 3d6. If Large then Roll 5d6. See page 72.

24

Goblins. If a small castle then Roll 1d6. If Medium then Roll 3d6. If Large then Roll 5d6. See page 72.

25

Whiners. If a small castle then Roll 1d6. If Medium then Roll 3d6. If Large then Roll 5d6. See page 70.

26

Whiners. If a small castle then Roll 1d6. If Medium then Roll 3d6. If Large then Roll 5d6. See page 70.

27

Ogres. If a small castle then Roll 1d6. If Medium then Roll 2d6. If Large then Roll 2d6. See page 61.

28

Ogres. If a small castle then Roll 1d6. If Medium then Roll 2d6. If Large then Roll 2d6. See page 61.

29

Dwarves. If a small castle then Roll 1d6. If Medium then Roll 2d6. If Large then Roll 4d6. See page 58.

30

Halflings. If a small castle then Roll 1d6. If Medium then Roll 2d6. If Large then Roll 4d6. See page 71.

31

Wolfkin. If a small castle then Roll 1d6. If Medium then Roll 2d6. If Large then Roll 4d6. See page 68.

32

Elves. If a small castle then Roll 1d6. If Medium then Roll 2d6. If Large then Roll 2d6. See page 54.

33

Sorcerers. If a small castle then Roll 1d6. If Medium then Roll 1d6. If Large then Roll 2d6. See page 184.

34

Thieves x Roll 1d6. See page 183.

35

1 x Random Monster from Bestiary.

36

1 x Random Monster from Bestiary.

Castle Inhabitants - Page 180 (d6)

d6 Inhabitants

1

Roll on "Castle Is It Really Empty - Page 181"

2-4

Roll on "Castle Who Has Moved In - Page 181"

5

Yes, by a few descendants of the builder.

6

Yes, by descendants of the builder.

Castle Oddities - Page 182 (1d36)

1d36 Castle Oddities

1-2

Odd architecture

3-4

Blood colored

5-6

Surrounded by ravens

7-8

Built out of a massive rock

9-10

Weird inscriptions

11-12

Surrounded by graves

13-14

Built on a battlefield

15-16

Haunted

17-18

Bad smell

19-20

Strange sounds

21-22

Covered by purple flowers

23-24

Always rains

25-26

Built around an ancient statue

27-28

Windy

29-30

Fungal fields

31-32

Blackened by soot

33-34

Decorated with skulls

35-36

Overgrown

Castle Name - Page 182 (1d36)

1d36 Castle Name Second Word

1

Stone

Hook

2

Red

Tooth

3

Purple

Spire

4

Blood

House

5

Dead

Claw

6

Winter

Jaw

7

Oak

Water

8

Blue

Redoubt

9

Snow

Mound

10

Wind

Hill

11

Storm

Mountain

12

Fire

Tower

13

Rust

House

14

Griffon

Edge

15

Dark

Home

16

Dim

Cliff

17

Wood

Pike

18

Barren

Eye

19

Deep

Hole

20

Alder

Gap

21

Rain

Shield

22

Eagle

Nest

23

Wolf

Mark

24

Bear

Grove

25

Dragon

Glade

26

Frost

Keep

27

River

Lair

28

Sea

Stone

29

Ice

Den

30

Sun

Wall

31

Night

Fortress

32

Rose

Castle

33

Fang

Keep

34

Moon

Mound

35

Wolf

Mark

36

Twilight

Fort