KNAVE (1e) - Complete Character Generator

Character Generator for the KNAVE rules by (C) Ben Milton

Complete character creation process from pages 1 and 2 of KNAVE 1e by Ben Milton.
(C) 2020 by Questing Beast Games.
Get the pdf on www.drivethrurpg.com.

All textual materials in this document, as well as all maps, floorplans, diagrams, charts, and forms included herein, are distributed under the terms of the Creative Commons Attribution-ShareAlike 4.0 International License.

Result

Abilites

{% str = {lowest(1,3d6)} %}
{% dex = {lowest(1,3d6)} %}
{% con = {lowest(1,3d6)} %}
{% int = {lowest(1,3d6)} %}
{% wis = {lowest(1,3d6)} %}
{% cha = {lowest(1,3d6)} %}

  • STR: Defense = Roll {$str} + 10 | Bonus: +{$str}
  • DEX: Defense = Roll {$dex} + 10 | Bonus: +{$dex}
  • CON: Defense = Roll {$con} + 10 | Bonus: +{$con}
  • INT: Defense = Roll {$int} + 10 | Bonus: +{$int}
  • WIS: Defense = Roll {$wis} + 10 | Bonus: +{$wis}
  • CHA: Defense = Roll {$cha} + 10 | Bonus: +{$cha}

  • Starting Hit Points = Roll 1d8

Traits

  • Your character has a Roll on "Traits" (columns: 1) physique, a Roll on "Traits" (columns: 2) face, Roll on "Traits" (columns: 3) skin, Roll on "Traits" (columns: 4) hair, and dresses in Roll on "Traits" (columns: 5) clothing.
  • He/she is Roll on "Traits" (columns: 6) but Roll on "Traits" (columns: 7), and speaks in a Roll on "Traits" (columns: 8) manner.
  • The character is from a Roll on "BAG" (columns: 1) background and had the misfortune of being Roll on "BAG" (columns: 2). His/her alignment is Resolve: {1-5?Lawful|6-15?Neutral|16-20?Chaotic}.

Starting Gear

  • Your character wears Resolve: {1-3?no armor|4-14?Gambeson armor (DEF 12)|15-19?Brigandine armor (DEF 13)|20?Chain armor (DEF 14)}, and carries Resolve: {1-13?neither helmet nor shield|14-16?a helmet (DEF +1)|17-19?a shield (DEF +1)|20?a helmet and shield (DEF +2)}
  • Among his/her other possessions are: 2 days of rations, Roll on "BAG" (columns: 3) 2 times, Roll on "BAG" (columns: 4), Roll on "BAG" (columns: 5) + one weapon of choice
  • Available equipment slots = Roll {$con} + 10

Subcharts

Traits (d20)

d20 Physique Face Skin Hair Clothing Virtue Vice Speech

1

athletic

bloated

battle-scarred

no

antique

ambitious

aggressive

blunt

2

brawny

blunt

birthmarked

braided

bloody

cautious

arrogant

booming

3

corpulent

bony

burn-scarred

bristly

ceremonial

courageous

bitter

breathy

4

delicate

chiseled

dark

cropped

decorated

courteous

cowardly

cryptic

5

gaunt

delicate

makeup

curly

eccentric

curious

cruel

drawling

6

hulking

elongated

oily

disheveled

elegant

disciplined

deceitful

droning

7

lanky

patrician

pale

dreadlock

fashionable

focused

flippant

flowery

8

ripped

pinched

perfect

filthy

filthy

generous

gluttonous

formal

9

rugged

hawkish

pierced

frizzy

flamboyant

gregarious

greedy

gravelly

10

scrawny

broken

pockmarked

greased

stained

honest

irascible

hoarse

11

short

impish

reeking

limp

foreign

honorable

lazy

mumbling

12

sinewy

narrow

tattooed

long

frayed

humble

nervous

precise

13

slender

ratlike

rosy

luxurious

frumpy

idealistic

prejudiced

quaint

14

flabby

round

rough

mohawk

livery

just

reckless

rambling

15

statuesque

sunken

sallow

oily

oversized

loyal

rude

rapid-fire

16

stout

sharp

sunburned

ponytail

patched

merciful

suspicious

dialect

17

tiny

soft

tanned

silky

perfumed

righteous

vain

slow

18

towering

square

war-painted

topknot

rancid

serene

vengeful

squeaky

19

willowy

wide

weathered

wavy

torn

stoic

wasteful

stuttering

20

wiry

wolfish

whip-scarred

wispy

undersized

tolerant

whiny

whispery

BAG (d20)

d20 Background Misfortune Dungeoneering Gear General Gear 1 General Gear 2

1

Alchemist

abandoned

Rope (50ft)

Air bladder

Incence

2

Beggar

addicted

Pulleys

Bear trap

Sponge

3

Butcher

blackmailed

Candles (5)

Shovel

Lens

4

Burglar

condemned

Chain (10ft)

Bellows

Perfume

5

Charlatan

cursed

Chalk (10)

Grease

Horn

6

Cleric

defrauded

Crowbar

Saw

Bottle

7

Cook

demoted

Tinderbox

Bucket

Soap

8

Cultist

discredited

Grappling hook

Caltrops

Spyglass

9

Gambler

disowned

Hammer

Chisel

Tar pot

10

Herbalist

exiled

Waterskin

Drill

Twine

11

Magician

framed

Lantern

Fishing rod

Fake jewels

12

Mariner

haunted

Lamp oil

Marbles

Blank book

13

Mercenary

kidnapped

Padlock

Glue

Card deck

14

Merchant

mutilated

Manacles

Pick

Dice set

15

Outlaw

poor

Mirror

Hourglass

Cook pots

16

Performer

pursued

Pole (10ft)

Net

Face paint

17

Pickpocket

rejected

Sack

Tongs

Whistle

18

Smuggler

replaced

Tent

Lockpicks

Instrument

19

Student

robbed

Spikes (5)

Metal file

Quill & ink

20

Tracker

suspected

Torches (5)

Nails

Small bell