d6 | Result |
---|---|
1 |
Common |
2 |
Common |
3 |
Common |
4 |
Uncommon |
5 |
Uncommon |
6 |
Rare |
Generic Random Encounter Table (INTO THE ODD) (d6)
By Chris McDowall creator of INTO THE ODD
Found on his blog BASTIONLAND
Entry: http://www.bastionland.com/2018/06/small-tables.html
My list of needs for a random encounter table is:
- Make an area feel alive and non-static.
- Project the character of an area.
- Have at least one really dangerous entry to encourage the players to keep moving.
- Be better than something I can just make up on the fly.
Roll D6
1-3: Common. Three variations on a single encounter either carrying out different actions or varying slightly in composition.
4-5: Uncommon. Two variations of a more unusual encounter, again varying in behaviour or composition.
6: Rare. Something weird and likely dangerous.