d100 | Result |
---|---|
1-3 |
Compel a surrender |
4-6 |
Coordinate with allies |
7-9 |
Gather reinforcements |
10-13 |
Seize something or someone |
14-17 |
Provoke a reckless response |
18-21 |
Intimidate or frighten |
22-25 |
Reveal a surprising truth |
26-29 |
Shift focus to someone or something else |
30-33 |
Destroy something (or render it useless) |
34-39 |
Take a decisive action |
40-45 |
Reinforce defenses |
46-52 |
Ready an action |
53-60 |
Use the terrain to gain advantage |
61-68 |
Leverage the advantage of a weapon or ability |
69-78 |
Create an opportunity |
79-89 |
Attack with precision |
90-100 |
Attack with power |
Oracle 16: Combat Actions (d100)
Generates an Combat Action from Oracle 16
Generates an NPC action from Oracle 16
Citation
Ironsworn by Shawn Tomkin (http://www.ironswornrpg.com)