2d6 | Result |
---|---|
2 |
Geryon, the Snake - Infernalists. Remarkable disciplined, these Deep Ones capture slaves and wage war for the glory of Hell. |
3 |
Charon, the Boatman - Necromancers. These Deep Ones call up the unrestful dead. |
4 |
Gogrunta, Demon Lord of Amphibians - Expansionists. These Deep Ones conquers lands and fight to defend them. |
5 |
Dagon, the Destroying Shadow from the Sea - Raiders. These Deep Ones launch attacks onto land to capture resources. |
6 |
Dagon, Primordial God of the Ocean Depths - Savages. These Deep Ones follow the nearly bestial ways of their ancestors. |
7 |
Cthulhu, the Great Old One - Devotees. These Deep Ones seek to awake their ancient god through dark sacrifices. |
8 |
Cthulhu, the High Priest of the Sunken Lands - Lore Keepers. These Deep Ones possess secret lore handed down from destroyed civilisations. |
9 |
Oaur-Ooung, the Qlippoth Mistress of the Tainted Ocean - Corruptors. The Deep Ones seek to spread the vile taint of their deity by subtle means. |
10 |
Azathoth, That Which Dreams the Universe - Nihilists. Morose and uncaring, these Deep Ones know the end of all worlds is near. |
11 |
Olhydra, Princess of Elemental Water - Elementalists. These Deep Ones are obsessed with the power of elemental water. |
12 |
Cthulhu, Destroyer of Civilisation - Anarchists. These Deep Ones seeks the destruction of civilisation and all its evils. |