d12 | City Location |
---|---|
1 |
Far out in a natural desert, half buried in sand. |
2 |
In a wasteland created by the forces of chaos that destroyed the city. |
3 |
In a pocket dimension, cut off from the rest of the world and connected by a single magical portal. |
4 |
On a quiet bit of coast where the cliff face strikes straight down into the sea. |
5 |
Deep in the jungle, part overgrown, and part sunken. |
6 |
In an ancient forest, with massive trees grown in and around the old structures. |
7 |
In a high mountain pass, once part of a trade route that is no longer in use. |
8 |
Underground – dug in to and expanding upon an ancient set mines. |
9 |
In a depression that grew into a great lake, only a few of the tallest buildings show their tops above the water. |
10 |
Buried in the mud and muck of a swamp. |
11 |
In a small valley, forgotten by all but the nearby farmers who steal stones from the ruins for their fences and homes. |
12 |
On an island that seems to contain nothing but the ancient city. |
City Location (d12)
Citation
by Dyson Logos https://rpgcharacters.wordpress.com/2011/04/14/random-thursday-lost-cities-of-the-fallen-empire/