d12 | Thief Subclass | Abilities |
---|---|---|
1 |
Bounty Hunter |
+1 to hit and damage against his own race |
2 |
Dungeoneer |
+20% chance to detect traps |
3 |
Butcher |
Increase backstab multiplier by 1 |
4 |
Scout |
+1 initiative, +1 hear noise |
5 |
Fence |
+2 on reaction rolls to buy and sell goods |
6 |
Guild Thief |
+10% to open locks and pick pockets |
7 |
Thug |
d6 hit die (d8 if using advanced hit dice) |
8 |
Knife Artist |
+1 to hit and damage with daggers |
9 |
Outcast |
-1 on reaction checks, +1 weapon damage |
10 |
Arcanist |
Cast magic user spells as a magic user of 1/3 level. Cannot wear armour. |
11 |
Focused |
+10% to earned XP |
12 |
Custom |
Choose one or make up a new one |
Thief Subclasses (d12)
Citation
by Dyson Logos https://dysonlogos.blog/2013/07/18/random-thursday-d12-thief-subclasses/