Monster Island - Cloud Forest Encounters (d100)

Description (more info)

Random Tables from Monster Island by Design Mechanism - Sandbox Campaign

Game system(s): Mythras, RuneQuest 6. Although its fairly system neutral really!
Line: Mythras
Genre: Roleplaying, BRP, D100,

NOTE: Tables still require the book or PDF to get creature stats and encounter details. Links to the books are below:

Monster Island from DriveThruRPG Store: https://www.drivethrurpg.com/product/116267/Monster-Island
Monster Island Companion from DriveThruRPG Store: https://www.drivethrurpg.com/product/116269/Monster-Island-Companion

d100 Encounter Roll

1-3

Bubbling Mudpit

4-21

Dangerous Plant

Roll on "Monster Island - Flora"

22-24

Dead Bodies

Roll on "Dead Body Type & Deaths"

25-27

Desperate Exile

28-30

Dreaming God

31-33

Escorted Sorcerer

A High Folk sorcerer, borne upon a slave-carried palanquin and escorted by a group of Roll 1d6+12 Resolve: {1-2?High Folk of lower caste|3-4?enslaved lowland savages|5-6?animate undead}. At least half are equipped as guards.

34-36

Forgotten Necropolis

Resolve: {1?The tomb is of an arch-mage of note (see Sepulchre of Soleks page 95 for an example)|2-6?The tomb is of a lesser sorcerer}

37-39

Haunted Tiki

Roll on "Haunted Tiki Type" of Roll on "Monster Island - Spirit Intensity"

40-42

Hunting Party

Resolve: {1-3?Savages|4-5?High Folk|6?Colonists}

43-45

Labouring Natives

Roll 2d6+6 Natives

46-48

Lethal Trap

A trap is stumbled upon with a Difficulty of Roll 40+1d6/0.10 which will be sprung on those unaware of its presence. Resolve: {1?Death Trap of some sort, intended to kill.|2-6?Ensnaring trap of some sort, intended to capture live prey.}

49-51

Lost Explorers

52-70

Malicious Monster

Roll on "Monster Island - Cloud Forest Fauna"

71-73

More Ruins

Resolve: {1?Roll on "Monster Island - Cloud Forest Fauna"|2?Roll on "Monster Island - Flora"|3-6?Nothing}

74-76

Mysterious Stele

Roll 1d6+4 Metres Tall

77-79

Native Settlement

Resolve: {1-5?Bustling Settlement|6?Deserted and Decaying}

80-82

Natural Resource

Resolve: {1?Roll on "Monster Island - Natural Produce"|2?Roll on "Monster Island - Tusk Collection"|3?Roll on "Monster Island - Narcotics and Perfumes"|4?Roll on "Monster Island - Type of Artwork"|5?Roll on "Monster Island - Poisons"|6?Roll on "Weapons"}

83-85

Pursued Slave

86-88

Questing Kahuna

Resolve: {1-3?He is a Worshipper questing to find and awaken his fetch.|4-5?He is a Shaman seeking new spirit allies.|6?He is a High Shaman hunting down a dangerously malicious spirit.}

89-91

Sacrificial Site

Roll on "Sacrificial Site Type"

92-94

Spirit Source

Roll on "Spirit Source Type"  of Roll on "Monster Island - Spirit Intensity"

95-97

Tomb Robbers

Roll 1d6+1 Avaricious colonists. Resolve: {1?They have already pillaged a burial place or some other collapsed ruin, potentially angering the local tribe of savages (or the High Folk if upon the plateau) and act suspiciously towards strangers.|2-6?They are empty-handed.}

98-100

War Party

A dangerous group of Roll 5d6 Resolve: {50%?High Folk|50%?savages} prepared for outright war.


Subcharts

Haunted Tiki Type (d6)

d6 Result

1

Cannibal Spirit (page 204)

2

Curse Spirit

3

Death Spirit

4

Haunt (of a bad person)

5

Sickness Spirit

6

Wraith

Dead Body Type & Deaths (d6)

d6 Result

1

Resolve: {1-3?Colonists|4-5?Savages|6?High Folk} cut down with weapons

2

Resolve: {1-3?Colonists|4-5?Savages|6?High Folk} torn apart by animals

3

Resolve: {1-3?Colonists|4-5?Savages|6?High Folk} poisoned by some plant or creature

4

Resolve: {1-3?Colonists|4-5?Savages|6?High Folk} died from a virulent disease

5

Resolve: {1-3?Colonists|4-5?Savages|6?High Folk} so maggot-ridden that means of death are unidentifiable

6

Resolve: {1-3?Colonists|4-5?Savages|6?High Folk} bare bones piled up in a small pyramid

Sacrificial Site Type (d6)

d6 Sacrificial Site

1

Twin saplings bent over, between which the sacrifice is tied, so that it is torn apart when the vines holding the trees are cut

2

A short, sheer cliff from which sacrifices are tossed onto a flat gore stained boulder

3

Evil looking carved totem pole, sharpened at its top, on which sacrifices are slowly impaled

4

Monstrously shaped altar stone atop which sacrifices are eviscerated

5

Huge hollow tree filled with a nest of carnivorous insects, to which a honey or nectar covered victim is tied

6

Small cenote-type pool filled with crocodiles or piranha fish into which the victim is cast

Spirit Source Type (d10)

d10 Spirit Source

1

Bane Spirits

2

Cannibal Spirit (see page 204)

3

Curse Spirits

4

Death Spirits

5

Guardian Spirits

6

Predator Spirits

7

Shape-shifting Spirits

8

Sickness Spirits

9

Undeath Spirits

10

Roll again but +1 to their Intensity