d100 | Encounter | Roll |
---|---|---|
1-3 |
Bubbling Mudpit |
|
4-21 |
Dangerous Plant |
Roll on "Monster Island - Flora" |
22-24 |
Dead Bodies |
Roll on "Dead Body Type & Deaths" |
25-27 |
Desperate Exile |
|
28-30 |
Dreaming God |
|
31-33 |
Escorted Sorcerer |
A High Folk sorcerer, borne upon a slave-carried palanquin and escorted by a group of Roll 1d6+12 Resolve: {1-2?High Folk of lower caste|3-4?enslaved lowland savages|5-6?animate undead}. At least half are equipped as guards. |
34-36 |
Forgotten Necropolis |
Resolve: {1?The tomb is of an arch-mage of note (see Sepulchre of Soleks page 95 for an example)|2-6?The tomb is of a lesser sorcerer} |
37-39 |
Haunted Tiki |
Roll on "Haunted Tiki Type" of Roll on "Monster Island - Spirit Intensity" |
40-42 |
Hunting Party |
Resolve: {1-3?Savages|4-5?High Folk|6?Colonists} |
43-45 |
Labouring Natives |
Roll 2d6+6 Natives |
46-48 |
Lethal Trap |
A trap is stumbled upon with a Difficulty of Roll 40+1d6/0.10 which will be sprung on those unaware of its presence. Resolve: {1?Death Trap of some sort, intended to kill.|2-6?Ensnaring trap of some sort, intended to capture live prey.} |
49-51 |
Lost Explorers |
|
52-70 |
Malicious Monster |
|
71-73 |
More Ruins |
Resolve: {1?Roll on "Monster Island - Cloud Forest Fauna"|2?Roll on "Monster Island - Flora"|3-6?Nothing} |
74-76 |
Mysterious Stele |
Roll 1d6+4 Metres Tall |
77-79 |
Native Settlement |
Resolve: {1-5?Bustling Settlement|6?Deserted and Decaying} |
80-82 |
Natural Resource |
Resolve: {1?Roll on "Monster Island - Natural Produce"|2?Roll on "Monster Island - Tusk Collection"|3?Roll on "Monster Island - Narcotics and Perfumes"|4?Roll on "Monster Island - Type of Artwork"|5?Roll on "Monster Island - Poisons"|6?Roll on "Weapons"} |
83-85 |
Pursued Slave |
|
86-88 |
Questing Kahuna |
Resolve: {1-3?He is a Worshipper questing to find and awaken his fetch.|4-5?He is a Shaman seeking new spirit allies.|6?He is a High Shaman hunting down a dangerously malicious spirit.} |
89-91 |
Sacrificial Site |
Roll on "Sacrificial Site Type" |
92-94 |
Spirit Source |
Roll on "Spirit Source Type" of Roll on "Monster Island - Spirit Intensity" |
95-97 |
Tomb Robbers |
Roll 1d6+1 Avaricious colonists. Resolve: {1?They have already pillaged a burial place or some other collapsed ruin, potentially angering the local tribe of savages (or the High Folk if upon the plateau) and act suspiciously towards strangers.|2-6?They are empty-handed.} |
98-100 |
War Party |
A dangerous group of Roll 5d6 Resolve: {50%?High Folk|50%?savages} prepared for outright war. |
Subcharts
Haunted Tiki Type (d6)
d6 | Result |
---|---|
1 |
Cannibal Spirit (page 204) |
2 |
Curse Spirit |
3 |
Death Spirit |
4 |
Haunt (of a bad person) |
5 |
Sickness Spirit |
6 |
Wraith |
Dead Body Type & Deaths (d6)
d6 | Result |
---|---|
1 |
Resolve: {1-3?Colonists|4-5?Savages|6?High Folk} cut down with weapons |
2 |
Resolve: {1-3?Colonists|4-5?Savages|6?High Folk} torn apart by animals |
3 |
Resolve: {1-3?Colonists|4-5?Savages|6?High Folk} poisoned by some plant or creature |
4 |
Resolve: {1-3?Colonists|4-5?Savages|6?High Folk} died from a virulent disease |
5 |
Resolve: {1-3?Colonists|4-5?Savages|6?High Folk} so maggot-ridden that means of death are unidentifiable |
6 |
Resolve: {1-3?Colonists|4-5?Savages|6?High Folk} bare bones piled up in a small pyramid |
Sacrificial Site Type (d6)
d6 | Sacrificial Site |
---|---|
1 |
Twin saplings bent over, between which the sacrifice is tied, so that it is torn apart when the vines holding the trees are cut |
2 |
A short, sheer cliff from which sacrifices are tossed onto a flat gore stained boulder |
3 |
Evil looking carved totem pole, sharpened at its top, on which sacrifices are slowly impaled |
4 |
Monstrously shaped altar stone atop which sacrifices are eviscerated |
5 |
Huge hollow tree filled with a nest of carnivorous insects, to which a honey or nectar covered victim is tied |
6 |
Small cenote-type pool filled with crocodiles or piranha fish into which the victim is cast |
Spirit Source Type (d10)
d10 | Spirit Source |
---|---|
1 |
Bane Spirits |
2 |
Cannibal Spirit (see page 204) |
3 |
Curse Spirits |
4 |
Death Spirits |
5 |
Guardian Spirits |
6 |
Predator Spirits |
7 |
Shape-shifting Spirits |
8 |
Sickness Spirits |
9 |
Undeath Spirits |
10 |
Roll again but +1 to their Intensity |