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W
World-shaking events
Generalised to fit with (probably) any setting
added by
nijoloblob
14
Roll
Places you don't want to find yourself station-side
from Mothership - The Hive-mind discord channel
added by
lucas48
13
Roll
W
What's the Special tonight Inn Keeper?
100 Fantasy meals that you might find at your local tavern.
added by
AJPickett
79
Roll
W
Worthless things your players find on an unsuccessful investigation/search roll
by Various
https://www.reddit.com/r/d100/comments/7uug7z/worthless_things_your_players_find_on_an/
19
Roll
S
Step 1: Part 2: Assign and Resolve Crew Tasks: Find a Patron
added by
matt.mason04
1
Roll
7
77 unique types of entertainment to find in a city or anywhere
https://www.reddit.com/r/d100/comments/cgntgf/d100_unique_types_of_entertainment_to_find_in_a/
2
Roll
Fungi Patch Discoveries around Neverlight Grove (OotA Subtable)
If the adventurers find a fungi patch around Neverlight Grove, this details what is in that fungi patch.
Out of the Abyss Chapter 5: Neverlight Grove
4
Roll
Boneyard Encounters (OotA Subtable)
When the party finds a boneyard whilst travelling during the out of the abyss campaign, this determines if they find anything.
Out of the Abyss Chapter 2: Into Darkness
6
Roll
Beneath the Yellow Mold (OotA Subtable)
Roll to find out what is underneath the yellow mold when travelling in the whorlstone caverns in the Out of the Abyss adventure
Out of the Abyss Chapter 4: Gracklstugh
5
Roll
Zurkhwoods near Neverlight Grove (OotA Subtable)
If the adventurers find zurkwoods in a fungi patch around Neverlight Grove, roll on this table to determine if there are stirges nesting in it, and how many.
Out of the Abyss Chapter 5: Neverlight Grove
3
Roll
Shriekers near Neverlight Grove (OotA Subtable)
If the adventurers find shriekers in a fungi patch around Neverlight Grove, roll on this table to determine if there are any nearby demons attracted to their noise.
Out of the Abyss Chapter 5: Neverlight Grove
3
Roll
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